In the Beginning...
In the Beginning...
Like all stories, you have to start at the beginning. When it comes to the Old Stuff, that's where I'm going to start as well.
I first met Muskateer back in the fall of '78. We were both freshmen in High School. Since the first three letters of our last name are the same, we ended up side by side in homeroom, shared several classes, and the same shop. (We attended a technical high school.) Eventually we became friends.
The first thing I became involved with was several fantasy sport leagues Muskateer organized and played in. ABPA Basketball and football. Those leagues ran for many, many years before dying out.
Everything changed in the summer of '81, right before our senior year. One afternoon Muskateer came over and asked if I wanted to play this great game that he and his friends around where he lived had been playing for the last couple of days. That game was Dungeons and Dragons. I had never heard of the game, but was bored and said "Okay."
(Boy, I'd rather not think about all the time and money I would have saved if I had said no!)
So that's how we got into RPG's. We played virutally every day for the next several weeks. My first significant character was a guy named Skull who later became the original Jim Sculley. He was also the guy who married Stephanie in the Stepanie Exhibit in the Muskateer Gallery.
This went on for a while until one evening the kid who was running the game had us going through a 'store bought' modual that he hadn't read yet. I said something about that and got countered with, "You think you can do better? Here!"
And that's how I ended up running games! I took over from there and slowly the other guys lost interest and that pretty much left just Muskateer and myself. That wasn't a problem as we would play for hours on end. Since those days I've primarily ran the games and Muskateer was the player. Those roles have been reversed upon occassion, but me running something is the normal state of things.
More time passed and Muskateer went away to college which severely curtailed our gaming. By this point we had pretty much run his Victor the First character into the ground and they were all retired. While in college Muskateer first ran across Champions and even typed us up a copy of the rules.
Thus my introduction to Champions.
I first met Muskateer back in the fall of '78. We were both freshmen in High School. Since the first three letters of our last name are the same, we ended up side by side in homeroom, shared several classes, and the same shop. (We attended a technical high school.) Eventually we became friends.
The first thing I became involved with was several fantasy sport leagues Muskateer organized and played in. ABPA Basketball and football. Those leagues ran for many, many years before dying out.
Everything changed in the summer of '81, right before our senior year. One afternoon Muskateer came over and asked if I wanted to play this great game that he and his friends around where he lived had been playing for the last couple of days. That game was Dungeons and Dragons. I had never heard of the game, but was bored and said "Okay."
(Boy, I'd rather not think about all the time and money I would have saved if I had said no!)
So that's how we got into RPG's. We played virutally every day for the next several weeks. My first significant character was a guy named Skull who later became the original Jim Sculley. He was also the guy who married Stephanie in the Stepanie Exhibit in the Muskateer Gallery.
This went on for a while until one evening the kid who was running the game had us going through a 'store bought' modual that he hadn't read yet. I said something about that and got countered with, "You think you can do better? Here!"
And that's how I ended up running games! I took over from there and slowly the other guys lost interest and that pretty much left just Muskateer and myself. That wasn't a problem as we would play for hours on end. Since those days I've primarily ran the games and Muskateer was the player. Those roles have been reversed upon occassion, but me running something is the normal state of things.
More time passed and Muskateer went away to college which severely curtailed our gaming. By this point we had pretty much run his Victor the First character into the ground and they were all retired. While in college Muskateer first ran across Champions and even typed us up a copy of the rules.
Thus my introduction to Champions.
Have light, will illuminate!
Early Champions
Like most peoples first foray into RPG's, our initial Champions Games were quite awful. Basically everyone made a bunch of characters and there were rotating GM's. There was no cohesion and very little of it made much sense (kind of like sitcoms these days - Musky). (Not that I really remember a whole lot about it!)
The first character I ever made was a guy named Quasar. Think of Spectrum with a touch more space powers. He was married and his wife also had the same powers. She took the name of Quazon. (How that happened, I have not a clue!)
This was long before those clap on, clap off commercials as someone would have come up with the catch phrase, Quazon, Quazoff! For instance even today when someone says Starburst, the phrase Fruit Chews won't be far behind.
Getting back to the original Champions stuff we did, I honestly don't remember much of it. We did the Island of Dr. Destroyer modual during this time, which was why it's always been in the past as far as the website goes. Actually, that includes the original Muskateer & Spectrum games as well.
I presume that I ran Quasar through the modual, along with the other heroes who were around. I seem to remember a guy in green (and blue)who took on the name of Phoenix (actually it was Polaris - M) who was a Martial Artist (and had a lot of other totally unrelated powers). Perhaps Muskateer could remember more. (see above!
)
The one thing I do remember was how the modual ended. Dr. D launched his rocket and one of the characters (a weird beast thing with wings that grunted a lot like Mok from Thundarr the Barbarian) managed to grab a hold of the missile. He climbed up the rocket and disabled it, causing it to crash. He died in the fall, which is probably why I remembered it. (He would have died, but there was a normal character that hung around the group who's name I cannot remember, but she was the basis for the Whitney character who had a medical skill and rolled a triple 1 on the skill roll to save him. Actually it took two rolls, but the second one really was three 1's so I let him live. - M)
(Ironically, the Journey song "After the Fall" was on the radio at the time. What was left after the fall? No, not much no. Music has always played an ironic role in our games. I can't tell you how many times a the Juice Newton song "Queen of Hearts" came on while someone was sweating out drawing from a Deck of Many Things! which was a good thing - Musky)
While Champions was fun, it wasn't something we spent a great deal of time on. This was the time of the Victor #2 campaign, which was overall probably the most satisfying game I ever ran. And it only lasted about 8 months! But, boy did we cram years of gaming into those 8 months.
That fall Muskateer returned to school and that put everything on hold once more. Ironically, this was when we actually started to get serious about a Champions Game. It was going to be done through the mail and I modified Quasar a bit to play in it.
Thus was Spectrum born.
The story will continue in the "Bizzare Adventures" Thread, coming soon to a forum near you!
The first character I ever made was a guy named Quasar. Think of Spectrum with a touch more space powers. He was married and his wife also had the same powers. She took the name of Quazon. (How that happened, I have not a clue!)
This was long before those clap on, clap off commercials as someone would have come up with the catch phrase, Quazon, Quazoff! For instance even today when someone says Starburst, the phrase Fruit Chews won't be far behind.

Getting back to the original Champions stuff we did, I honestly don't remember much of it. We did the Island of Dr. Destroyer modual during this time, which was why it's always been in the past as far as the website goes. Actually, that includes the original Muskateer & Spectrum games as well.
I presume that I ran Quasar through the modual, along with the other heroes who were around. I seem to remember a guy in green (and blue)who took on the name of Phoenix (actually it was Polaris - M) who was a Martial Artist (and had a lot of other totally unrelated powers). Perhaps Muskateer could remember more. (see above!

The one thing I do remember was how the modual ended. Dr. D launched his rocket and one of the characters (a weird beast thing with wings that grunted a lot like Mok from Thundarr the Barbarian) managed to grab a hold of the missile. He climbed up the rocket and disabled it, causing it to crash. He died in the fall, which is probably why I remembered it. (He would have died, but there was a normal character that hung around the group who's name I cannot remember, but she was the basis for the Whitney character who had a medical skill and rolled a triple 1 on the skill roll to save him. Actually it took two rolls, but the second one really was three 1's so I let him live. - M)
(Ironically, the Journey song "After the Fall" was on the radio at the time. What was left after the fall? No, not much no. Music has always played an ironic role in our games. I can't tell you how many times a the Juice Newton song "Queen of Hearts" came on while someone was sweating out drawing from a Deck of Many Things! which was a good thing - Musky)
While Champions was fun, it wasn't something we spent a great deal of time on. This was the time of the Victor #2 campaign, which was overall probably the most satisfying game I ever ran. And it only lasted about 8 months! But, boy did we cram years of gaming into those 8 months.
That fall Muskateer returned to school and that put everything on hold once more. Ironically, this was when we actually started to get serious about a Champions Game. It was going to be done through the mail and I modified Quasar a bit to play in it.
Thus was Spectrum born.
The story will continue in the "Bizzare Adventures" Thread, coming soon to a forum near you!
Have light, will illuminate!
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Where to begin? Ah, what a trip down memory lane...
Specs was right; we met in home room. Our high school was a technical school like he mentioned and we had an untraditional schedule: long days and only three days a week on a split schedule: MTW or TFSat. We were both part of the 'White' sessions and I was actually late joining the school as I was supposed to attend a different high school (what a change in life that would have been!) Our weird (untraditional) schedule also meant only one month of summer vacation (kind of like year-round schools for those of you familiar with them). Anyway, it gave us lots of free time during the school year too (it was supposed to be to work in your shop's field; very few seemed to actually do this!)
Anyway, my foray into sports leagues was due to interest in wargames, predominantly Avalon Hill board games. Had a huge collection of them while an early teen and pre-teen even (would kill to have them all back in pristine condition!) Anyway, one day I received a free introductory subscription to Avalon Hill's new sports magazine (it was very short-lived). One article told about how to run a sports fantasy league (where you make your own teams and pick your own players). That lead us off on the great 'time sucker' known as sports leagues. We also played Formula 1 auto racing, baseball, golf (
), boxing, and hockey besides the more enduring football and basketball. Our IBA basketball league became a very long term thing and some of those teams will remain in our memories forever. We had shirts made for the teams and I even did a hook rug of the Los Angeles Spiders logo for a present for Specs one year. He also did a 2nd rug featuring my Houston Comets franchise-- before the WNBA stole the name from me!
Well, I could go on and on about some of this, but it doesn't take us to RPGS and Champs. As Specs said, our first RPG game was D&D. It was quite the fluke we even ever tried it. Our friend Mark (also the one who had Tomb of Horrors running problems) (Specs - Actually it was modual C1 - the Hidden Shrine of Tamoachan. Hard to believe he forgot yet another of our infamous catch phrases: Tomachan Corn Goodness!) and I were trying to pick a new game in Kay-Bee Toys. His parents were due to pick us up and we had to make a quick decision. It came down to a Gladiator game and the D&D boxed set. I had seen an advertisment in a comic previously (don't get either of us started on our comics collections!) and mentioned it. We took it home and opened it up and it was unusual, but intruiging. After an evening of not getting very far and trying out the combat system, I took it home and read the rules. I was ALWAYS the one who read the rules and then explained it to everyone.
I was the first GM. We started playing with some of the old pre-boxed set books and even had Chainmail for anyone who knows what that is (I am dating myself
). Eventually we led to each person running parts of the game area. That didn't last as my character (originally known only as the Assassin; he was a fighter in blue armor, assassins didn't exist then) became the focal point of the campaign. It was natural as I was traditionally the leader or organizer of everything we did. Specs joined after some time and eventually we attempted the ill-fated Tomb of Horrors (Tamoachan) modual. That's when Specs took over and the rest is history.
While at college at the University of New Mexico in Albuquerque, I came across a store that we had seen advertised in Dragon Magazine (first one I bought was #49
). That was cool, like visiting somewhere famous. It was Wargames West (more about the connection I had there later on).
Having a natural interest in superheroes from years of comics collection, I was naturally intrigued by a simple book with badly drawn villains on the cover. It was the first Enemies book. They didn't have the boxed game, it had been sold out, but more were coming next week. I bought the book and tried to make some sense of it. That would be easier when the rules eventually arrived. I bought everything there was: a few old moduals, the other Enemies book, even the boxed sets of miniatures from Grenadier. Hell, I even bought the PI series moduals as background to use that used the same system way back when.
Rather than purchase more copies, I typed them up a copy of the rules and sent them back to PA. Thus the beginnings of this craziness began!
Specs was right; we met in home room. Our high school was a technical school like he mentioned and we had an untraditional schedule: long days and only three days a week on a split schedule: MTW or TFSat. We were both part of the 'White' sessions and I was actually late joining the school as I was supposed to attend a different high school (what a change in life that would have been!) Our weird (untraditional) schedule also meant only one month of summer vacation (kind of like year-round schools for those of you familiar with them). Anyway, it gave us lots of free time during the school year too (it was supposed to be to work in your shop's field; very few seemed to actually do this!)
Anyway, my foray into sports leagues was due to interest in wargames, predominantly Avalon Hill board games. Had a huge collection of them while an early teen and pre-teen even (would kill to have them all back in pristine condition!) Anyway, one day I received a free introductory subscription to Avalon Hill's new sports magazine (it was very short-lived). One article told about how to run a sports fantasy league (where you make your own teams and pick your own players). That lead us off on the great 'time sucker' known as sports leagues. We also played Formula 1 auto racing, baseball, golf (


Well, I could go on and on about some of this, but it doesn't take us to RPGS and Champs. As Specs said, our first RPG game was D&D. It was quite the fluke we even ever tried it. Our friend Mark (also the one who had Tomb of Horrors running problems) (Specs - Actually it was modual C1 - the Hidden Shrine of Tamoachan. Hard to believe he forgot yet another of our infamous catch phrases: Tomachan Corn Goodness!) and I were trying to pick a new game in Kay-Bee Toys. His parents were due to pick us up and we had to make a quick decision. It came down to a Gladiator game and the D&D boxed set. I had seen an advertisment in a comic previously (don't get either of us started on our comics collections!) and mentioned it. We took it home and opened it up and it was unusual, but intruiging. After an evening of not getting very far and trying out the combat system, I took it home and read the rules. I was ALWAYS the one who read the rules and then explained it to everyone.
I was the first GM. We started playing with some of the old pre-boxed set books and even had Chainmail for anyone who knows what that is (I am dating myself

While at college at the University of New Mexico in Albuquerque, I came across a store that we had seen advertised in Dragon Magazine (first one I bought was #49

Having a natural interest in superheroes from years of comics collection, I was naturally intrigued by a simple book with badly drawn villains on the cover. It was the first Enemies book. They didn't have the boxed game, it had been sold out, but more were coming next week. I bought the book and tried to make some sense of it. That would be easier when the rules eventually arrived. I bought everything there was: a few old moduals, the other Enemies book, even the boxed sets of miniatures from Grenadier. Hell, I even bought the PI series moduals as background to use that used the same system way back when.
Rather than purchase more copies, I typed them up a copy of the rules and sent them back to PA. Thus the beginnings of this craziness began!

Last edited by Muskateer on Sun Oct 27, 2002 12:08 pm, edited 1 time in total.
The Daring, Swash-Buckling Avenger!
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We didn't do much in the social realm of things in the initial Champions gaming. It was mostly combat sessions at the beginning. Some time passed before we actually had true, full-blown RPGing with Champions.
Specs also had a character known only as Tim, with a power belt. There was the weird beastie thing with an unpronounceable name (began with a CHTH I think. I wonder if that made him Lovecraftian?!?!
). Morning Star was there I recall. (The topic of whether she could survive the same fall, led to a discussion of whether she could survive a fall from the Empire State building since terminal velocity had been reached, which led to actual background in our newest stuff for MS!). I am having trouble remembering the rest.
Anyway, I had created a number of characters and teams to fill a world while in ABQ again. Some of our old stand-bys who will remain near and dear to our hearts came from these: the Freedom League, Spinnerette, Morning Star, the Guardians. Actually there were tons. Most didn't survive or were radically altered.
Surprisingly the first few batches of stuff (the Quazar-beastie-Polaris stuff was at least the second try) were run by me and it would be some time before Muskateer and the Avengers were born. That campaign and this one (with Spectrum) weren't even on the same gaming world when we started! Distance led to Bizarre Adventures (lovingly referred to by us as BA) and the hand-written files you sometimes hear Specs mention. It was the beginning of something much, much bigger. Little did we know what was to come...
Specs also had a character known only as Tim, with a power belt. There was the weird beastie thing with an unpronounceable name (began with a CHTH I think. I wonder if that made him Lovecraftian?!?!

Anyway, I had created a number of characters and teams to fill a world while in ABQ again. Some of our old stand-bys who will remain near and dear to our hearts came from these: the Freedom League, Spinnerette, Morning Star, the Guardians. Actually there were tons. Most didn't survive or were radically altered.
Surprisingly the first few batches of stuff (the Quazar-beastie-Polaris stuff was at least the second try) were run by me and it would be some time before Muskateer and the Avengers were born. That campaign and this one (with Spectrum) weren't even on the same gaming world when we started! Distance led to Bizarre Adventures (lovingly referred to by us as BA) and the hand-written files you sometimes hear Specs mention. It was the beginning of something much, much bigger. Little did we know what was to come...

The Daring, Swash-Buckling Avenger!
Well, this thread confirmed one thing for me - I'm older than you guys. (I graduated high school in '78.) Then again, I seem to be older than nearly all of the gamers I've met.
Like you both, I too learned role-playing at Gygax's knee. My sophomore year in college, there was a group of freshmen on my floor in the dorm that had a D&D game going. I made friends with them and they invited me to join in. The campaign was set in Tolkien's Middle Earth at an unspecified point in time and I had a lot of fun with the 15 Dex, 18 Cha Thief I rolled up. As the saying goes, "Good times were had by all."
A few years later, I got ahold of the old Champions box set. I had already decided that I didn't care much for D&D's rigid class & level system, and Champions felt much better to me. Unfortunately, it was years before I found anyone to actually play it with (I had gone back home after college and didn't know any gamers in the area).
Since then, I've tried many gaming systems, but usually return to Champions or GURPS. Now I'm on a quest to find something that will give me a similar level of flexibility, but is simpler and faster. My own 'holy grail', if you will.
Anyway, this thread is pretty interesting. ("Quason! Quasoff"
) I believe I even have a copy of the Shrine of Tamoachan module around somewhere.
Anyway, enough rambling...
Gordon
Like you both, I too learned role-playing at Gygax's knee. My sophomore year in college, there was a group of freshmen on my floor in the dorm that had a D&D game going. I made friends with them and they invited me to join in. The campaign was set in Tolkien's Middle Earth at an unspecified point in time and I had a lot of fun with the 15 Dex, 18 Cha Thief I rolled up. As the saying goes, "Good times were had by all."
A few years later, I got ahold of the old Champions box set. I had already decided that I didn't care much for D&D's rigid class & level system, and Champions felt much better to me. Unfortunately, it was years before I found anyone to actually play it with (I had gone back home after college and didn't know any gamers in the area).
Since then, I've tried many gaming systems, but usually return to Champions or GURPS. Now I'm on a quest to find something that will give me a similar level of flexibility, but is simpler and faster. My own 'holy grail', if you will.
Anyway, this thread is pretty interesting. ("Quason! Quasoff"


Anyway, enough rambling...
Gordon
Yeah, Quason does sound silly. That's probably why I named her QuaZON instead! Quazon! Quazon! Sheesh!Muskateer wrote:Hey, Gordon!
Thanks for the insight of your own experience! Still have no idea where Specs came up with the name Quason to match with Quazar. Sounds so silly now!![]()

(Did I mention that I was young and stupid at the time?)

Have light, will illuminate!
I wouldn't worry about it, Specs, I suspect we've all come up with some pretty silly character names over the years. I know I have; that first Thief character was named Barbarak, I think. Was supposed to sound kind of like 'barbarian' (though is probably closer to Barbarella - ick!), though I have no idea what 'barbarian' is supposed to have to do with a thief...
I suspect I may have been influenced by cartoons as well, since I hadn't really read much heroic fiction at that time. I started reading Tolkien later that year, if I recall correctly. (Of course, it was a lot of years ago, so I could be way off.)
Sidekick! Gordon

Sidekick! Gordon
About the silliest names I've come up with were NPC's for the D&D games. There was a time when Musky was going through them at an incredible rate. So, he'd go into town and hire more folks. So there I am trying to come up with names off the top of my head. I ended up looking around and taking author names from various books I had!
Specs = "You find three guys that'll sign on with you."
Musk = "What's their names?"
Specs = "Uhm,... Uhm, Alan, Dean, and Foster."
I remember the day I picked up a Baby Naming book to help alleviate the name problems. My mom asked me if there was something I wanted to tell her.
Some of the more siliest characters I've ever encountered were from the Q-Link days. Some folks wanted to play the title character from the Predator movies! Then there was one guy who wanted his character to be able to change into a ball. I asked him why? I'm still waiting for a reply on that one!
Congratulations, Gordon! You've made it out of the Rookie rankings!
Specs = "You find three guys that'll sign on with you."
Musk = "What's their names?"
Specs = "Uhm,... Uhm, Alan, Dean, and Foster."

I remember the day I picked up a Baby Naming book to help alleviate the name problems. My mom asked me if there was something I wanted to tell her.

Some of the more siliest characters I've ever encountered were from the Q-Link days. Some folks wanted to play the title character from the Predator movies! Then there was one guy who wanted his character to be able to change into a ball. I asked him why? I'm still waiting for a reply on that one!

Congratulations, Gordon! You've made it out of the Rookie rankings!
Have light, will illuminate!
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Actually the silliest name I remember was the town of Reamy If. That one shouldn't be remembered, but I can't seem to purge it from my memory banks.Spectrum wrote:About the silliest names I've come up with were NPC's for the D&D games.



Hear, hear! The first one to make it from Rookie to Sidekick.Spectrum wrote:Congratulations, Gordon! You've made it out of the Rookie rankings!

The Daring, Swash-Buckling Avenger!
Muskateer wrote:Actually the silliest name I remember was the town of Reamy If. That one shouldn't be remembered, but I can't seem to purge it from my memory banks.Spectrum wrote:About the silliest names I've come up with were NPC's for the D&D games.![]()
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Well, if you all knew how fond of peanut butter Muskateer was at that time, then you'd understand!

Have light, will illuminate!
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Yes, but I didn't come up with it! I place the blame for that one squarely on your shoulders!Spectrum wrote:Muskateer wrote:Actually the silliest name I remember was the town of Reamy If. That one shouldn't be remembered, but I can't seem to purge it from my memory banks.Spectrum wrote:About the silliest names I've come up with were NPC's for the D&D games.![]()
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Well, if you all knew how fond of peanut butter Muskateer was at that time, then you'd understand!



The Daring, Swash-Buckling Avenger!
Moan, moan, moan! You're always complaining!Muskateer wrote:Yes, but I didn't come up with it! I place the blame for that one squarely on your shoulders!Spectrum wrote:Muskateer wrote: Actually the silliest name I remember was the town of Reamy If. That one shouldn't be remembered, but I can't seem to purge it from my memory banks.![]()
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Well, if you all knew how fond of peanut butter Muskateer was at that time, then you'd understand!![]()
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Have light, will illuminate!
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There were also a number of D&D games that never were part of the Victor world that Specs continually uses. Mostly games I tried to run that Specs played in. Those are ones to touch on in some form, although a few were rather short-lived, we had Sherwood the ranger reach ninth level at least before we terminated the game for some reason or another.
I am sure there is lots here that we haven't really touched on, as well as the adventures of Kharyna and Jylsera who are in the same world as the Frontier and likely to appear at some point in the re-do of that title some day. The big question I have is which one will Validar end up marrying (how's that for fore-shadowing out of left field!?!).
I am sure there is lots here that we haven't really touched on, as well as the adventures of Kharyna and Jylsera who are in the same world as the Frontier and likely to appear at some point in the re-do of that title some day. The big question I have is which one will Validar end up marrying (how's that for fore-shadowing out of left field!?!).
The Daring, Swash-Buckling Avenger!
As Muskateer stated, there were several D&D games where we switched hats. Most never lasted very long. Sherwood the confused did last the longest. Why was he confused? Well, he started out as a Ranger and then changed over into a mage. He also changed his name. From Sherwood, to Sharadin, to Schar, and them back to Sherwood. He also got married to Darya (and there is a pic of her to someday show up in the Muskateer Gallery) who he fell in love with, fell out of love with, and then got intersted in her again just as the DM wrote her out of the game. Simply put, I'm a DM's worst nightmare!
Part of the problem is that I like a variety of characters to play, which was why Q was so great. All my characters were different from each other, so I had the variety that I liked without having to change a single character to go along with my whims.
Anyway, Sherwood made it to 3rd level as a Ranger, changed over to mage and advanced to 10th level. While that game DID NOT take place in the Frontier world, there is a Sherwood who is a 3rd level ranger, 10th level mage, who has an uncle named Sharadin, and they even have the same character sheet and magic items. Isn't it funny how these things work out?
Oh, and Sherwood will appear in the upcoming Frontier game this summer. I'm leaning towards calling it The Frontier: Validar's Ventures.
Sure, Musky rips me as DM and one thread and now he want's Validar to meet his other two characters in the same world. --grumble, grumble--
Actually, I have to admit I was surprised when this topic came up. Neither lady seems like the type to marry into nobility. Then again, I'm not their player either. Of course, if the prohecies involving Jylsera are true, then it would be a step up for Validar!
Part of the problem is that I like a variety of characters to play, which was why Q was so great. All my characters were different from each other, so I had the variety that I liked without having to change a single character to go along with my whims.
Anyway, Sherwood made it to 3rd level as a Ranger, changed over to mage and advanced to 10th level. While that game DID NOT take place in the Frontier world, there is a Sherwood who is a 3rd level ranger, 10th level mage, who has an uncle named Sharadin, and they even have the same character sheet and magic items. Isn't it funny how these things work out?
Oh, and Sherwood will appear in the upcoming Frontier game this summer. I'm leaning towards calling it The Frontier: Validar's Ventures.
Sure, Musky rips me as DM and one thread and now he want's Validar to meet his other two characters in the same world. --grumble, grumble--
Actually, I have to admit I was surprised when this topic came up. Neither lady seems like the type to marry into nobility. Then again, I'm not their player either. Of course, if the prohecies involving Jylsera are true, then it would be a step up for Validar!

Have light, will illuminate!