Zavi Moteris Intro Scene

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Zavi Moteris Intro Scene

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While tinkering with his weapons and making sure everything, Zavi was approached by a familiar metallic humanoid: C3-P9, Cybot Galactica protocol droid. The Squib mechanic looks up and sees the droid flanked by two hulking Gamorrean guards. C3-P9 of course works for Bargos the Hutt. Zavi is more than aware of his situation in relation to the slimy Hutt.

"Good day to you sir, if I may have a word with you? I am C3-P9. sentient-droid relations, and an employee of Bargos the Hutt. He wishes to politely remind you of your obligations towards him. and would very much like to talk to you about a trifling matter that could resolve a small portion of your debts. If you could meet him at his mansion this evening, he will be more than happy to brief you on your task in person."

Zavi knows better by now than to ask the protocol droid any questions. He has done this before. It’s time for another mission. Later that evening, Zavi finds himself at the entrance to Bargos’ mansion.

Like most Hutts, Bargos is fond of the notoriously irritating TT-8L "Tattletale" Gatekeeper Droid. For a couple of minutes the bobbing eyestalk of the droid subjects you to close inspection while you try to persuade it that Bargos has summoned you. Finally it utters a string of meaningless binary chatter before retreating and opening the gate.

You notice that a couple of large Gamorreans seem to be milling across the street. They seem to be failing to act casually. Zavi is not sure if they are in the employ of Bargos’, as to the average eye, all Gamorreans tend to look a lot alike.

As you step into the mansion you find yourself in an opulent lobby, decorated in luxurious silks and red velvet wall hangings. The floor is polished marble, though here and there you can see dirty trails left by a slithering Hutt, and the occasional puddle of Gamorrean drool. Two large Gamorrean guards stand at the far end of the room. They are armed with cumbersome vibro-axes and glare menacingly at you with their red, beady eyes. A side door opens and Bargos' majordomo, Genko, flutters into the room. He is a wily Toydarian with pale blue skin and an extravagant mustache, borne aloft by a pair of constantly flapping wings. 'Ah, greetings. Bargos is expecting you, no? Please, follow me." You know that Genko accompanies Bargos at all times. He has been a close counselor to Bargos for decades. After Bargos lost his left eye (and rumors say a portion of his brain) to the disruptor pistol of a would-be assassin, he started relying on the Toydarian to handle the day-to-day operations of his criminal organization. Genko is said to be a loyal follower, and as far as you know he makes every effort to protect Bargos and his interests.

Genko leads you down a corridor decorated in the same sumptuous style as the reception area and flings open a pair of large double doors leading into Bargos' office. Inside the Hutt rises from his couch to greet you. Bargos is a rather odd-looking Hutt; he is long and lithe (relatively speaking) and exceptionally slimy. His skin is a pale green color, patterned with mottled bands of dark grey. You've heard that as a youth Bargos was nearly slain by an assassin armed with a disruptor pistol. As a result his left eye and much of the left side of his face have been badly maimed, twisted into a lumpy mass of gastropod scar tissue. Behind Bargos' couch stand two more hulking Gamorreans and C3-P9. Bargos lifts both his arms in warm welcome and burbles out a string of rumbling Huttese, which the protocol droid translates for those who don't speak the language.
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