Operation: Graystone #18

The battle to reclaim Gateway begins here!
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GM Mad
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Operation: Graystone #18

Post by GM Mad »

Operation: Graystone #18

April 13th, CR 569


Morning arrives after the very long night. Spell casters learn new magics and refresh their spell lists. One group was dispatched to explore down the hidden stairs, while another was sent to round up the horses that were scattered the night before.

Some of those not on either duty take the time to go up to the observation tower to get outside and look around.
Erisciana wrote:With the daytime having arrived and once her studies have been completed, the priestess will ascend the stairs to the observation point and find out what Flare has witnessed. She tries to look herself as well and see what sort of reaction the enemy army may have, especially if they are sending an additional force to deal with the Eagle's Nest now that the heroes foiled part of their plan.
Fort Graystone itself can be easily seen far off in the distance. Some of the main road through the pass down below can be seen as well. But there are blind spots that block sight. Portions of the forest are too thick to see through and other rocky outcroppings serve to limit what can be seen. The enemy army is mostly behind such a blind spot right now, although some of it can be see, so you have a general idea where they are at. What can be seen of the trail to Eagle's Nest is clear.
Lucyus wrote:Lucyus will smile for a moment and then stand up removing his chain mail armor. He carefully rolls the chain mail up and secures it with the clasp so it does not unroll. He peals off the padding underneath and changes into his regular clothing. Slowly and methodically he dons the plate mail armor. Once ready he gives it a few test moves, feeling the liberty of movement. ( Does he feel any different.)
Lucyus will want to keep his padding on when wearing the plate mail armor. This type of armor is essentially chain mail but with metal plates located in key locations for better protection. So much like chain mail, padding is used for skin protection while wearing plate mail.

The plate mail itself is heavier than the chain mail, due to the extra metal plates. But once it is fully on, the weight from the armor seems to vanish. Lucyus no longer feels slowed down from the stronger armor like he did while wearing his old chain mail. He feels that he can move faster than he could before and has more freedom of movement.


The scouts who went down the stairs have returned. Based on what they overheard they now know that a caravan will be arriving tomorrow to pick up supplies from the ancient dwarven lair. Sergeant Crandell sees this as an opportunity to set up an ambush. To that end, everyone is mounting up and will ride to find a good spot to launch this attack.
Butternut wrote:"I think we may have another advantage as well, sergeant," Butternut adds. "Goblins normally sleep during the day. The drow was going off to sleep, and I believe the goblins will do likewise soon. This could give us a great opportunity to catch them unawares."
“In time yes, that is true,” Sergeant Crandell responds. “But not right now. From what I understand they were just attacked and dealt a devastating blow. They should be expecting to be attacked again and should have guards up. They will not sleep well today. We'll give them a day or two to be exhausted and when they let their guard down we'll deal with them.”

Sergeant Crandell turns towards Sann Silverbeard. “Master Silverbeard, as you are not part of the army I cannot compel you to come with us. So you can either accompany us or remain here.”

Sann looks about the area for a moment and after giving the matter some thought will say, “I'm comin' with you!”
Try it and find out!
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Re: Operation: Graystone #18

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The rest of the squad makes their way down the ramp to the area where the horses were kept. The makeshift stable was damaged in the fire the night before and so another way to keep the horses in one place was required. Sergeant Crandell calls out for Private Vardra to report.
Vardra wrote:Spinning on his heel, Vardra trots over to the sergeant. "Yes, sir! As you can see, we discovered that the stables had been burned. We found most of the mounts and they appeared to be healthy, so Lucyus and I gathered up as much rope as we could find and strung it between the trees over yonder to create a makeshift corral. Seems to be working so far, though I cannot say how long it will hold up - especially if the weather turns ugly."
“A reasonable solution,” Sergeant Crandell notes.
Vardra wrote:Vardra thinks for a second, then continues. "The new priestess, Laurel, located Erisciana's missing staff. She and Gerett were able to gather up a variety of fresh food from the surroundings. Gerett also set up some traps and snares near the entrance here to help if we need to defend the Eagle's Nest again. We've been tossing the bodies into the ravine on the side of the road to get them - and their odor - out of the way. With Kendell's help, we were even able to move the ogre."
“You made good progress down here,” Sergeant Crandell praises. From there, the sergeant explains that reports of a caravan coming to the dwarven lair for supplies is expected tomorrow. Right now the group will be traveling to the lair to find a good place to ambush the caravan.

Some natural foods were found in the immediate area for those looking to eat something besides rations. There is an apple tree close by along with various mushrooms

The horses are located and made ready to ride. Sann is reunited with his mule Dolly, but is urged to use a regular horse as they are faster. The dwarf grumbles a bit but will ride one of the larger mounts. Soon the squads are off!

The ride down from Eagle's Nest is pleasant enough. The trail is wide open as you travel back and forth down the hillside. Before long the road enters in the forest. Not long after that, the trail splits. The larger road continues on back to the main road that transverses Graystone Pass. The smaller trail eventually leads to the dwarven lair, what Sann called Bollo's Shield.

This new trail continues downward on a gentle slope. About ten minutes after changing trails, this new trail also splits. One portion continues ahead and actually seems to be sloped upwards. From what Sann said before, this trail is essentially a back road through the mountains in this area. By using this trail, Sann and his companions were able to bypass Gateway and Graystone Pass entirely and reach here directly from the Karrak Road.

The other fork in the road leads down to the dwarven lair itself. Portions of the road are open with little cover to be found. But other portions travel through some light forest. A good place for an ambush is discovered and the procession comes to a stop.

This part of the road winds its way through a particularity dense woods. The sides of the road is mostly rocky terrain with some very large rocks and boulders on either side. There is forest on either side of the trail.

“This looks to be ideal for our needs,” Sergeant Crandell calls out. “Plenty of cover to be had and if the caravan is spaced out enough blind spots as well.”

Sergeant Crandell will dismount and look around. “I brought all of you here so that you could get a feel for the battlefield so that you are not fighting in unfamiliar territory. Now we need to make plans for the ambush. I hear that many of you have eyes on command one day. Here is your chance to see if you have the skill and tactics to lead. This is our battlefield. You know your companions. Plan your attack and we'll see just how sound your strategy is.”
Try it and find out!
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Re: Operation: Graystone #18

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GM Notes:

Here's a map for the ambush area. The dark brown is the road itself. The light gray is the gravel along the side of the road with the dark gray indicating boulders large enough for most to hide behind. Green is the forest itself. There are many trees that can stood behind.

graystone029.jpg
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Not everyone has to take Sergeant Crandell up on his challenge. Ren and Wimzy will not for instance. But if you think you can come up with a good plan, go for it!

Unless posted otherwise, I am assuming that everyone rode horses alone, although both Ren and Wimzy will look to double up with someone.

The ride from the base of Eagle's Nest to the ambush area took around an hour. The map is gently sloped with the right side being higher than the left.

Now what?
Try it and find out!
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Erisciana
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Re: Operation: Graystone #18

Post by Erisciana »

Questions:

Which direction are we heading (left or right)? The post implies we are heading downward and since the higher section is to the right, it implies we are traveling right to left.

How wide is the road / path here? How compact is the ground?

How wide is the gravel section alongside the road? How far from the forested areas to the actual middle of the road? By gravel do you mean rocky dirt or thick layer of small rocks?

Can we assume the smallest boulders can hide 1 person which means the largest might conceal 3 individuals? Are the larger boulders ones to crouch down behind and fire around or can they be fired over?

Were there any tools up in Eagles Nest? Axes or shovels?

Approximately how long is the section we see on the map?

How far are we from the dwarves lair? And how far is it from the fork in the path to where the enemy camps?
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GM Mad
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Re: Operation: Graystone #18

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GM Answers:
Which direction are we heading (left or right)? The post implies we are heading downward and since the higher section is to the right, it implies we are traveling right to left.
Correct. The group took the left fork at each intersection. Essentially you are going counter-clockwise from the Eagle's Nest stables to the goblin lair.
How wide is the road / path here?
The road averages 8-10' in width. Large enough for wagons to pass single file.
How compact is the ground?
The ground is hard enough that a fully loaded wagon should be able to pass through without sinking/getting stuck.
How wide is the gravel section alongside the road?
It ranges from 10-25' wide.
How far from the forested areas to the actual middle of the road?
It ranges from as few as 20 or so feet to over 30'.
By gravel do you mean rocky dirt or thick layer of small rocks?
A combination of both. It varies as you go along.
Can we assume the smallest boulders can hide 1 person which means the largest might conceal 3 individuals?
A reasonable assumption.
Are the larger boulders ones to crouch down behind and fire around or can they be fired over?
Depends on who is doing the crouching. The smaller races will have to fire around. Depending on the boulder, some of the taller races could fire over. The boulders vary in size and shape.
Were there any tools up in Eagles Nest? Axes or shovels?
A few wood chopping axes and shovels were among the gear on the horses. The three sergeants carried these items. There were some wood chopping axes up in Eagle's Nest, mainly to collect fire wood.
Approximately how long is the section we see on the map?
It's roughly 120' top to bottom and 360' left to right.
How far are we from the dwarves lair? And how far is it from the fork in the path to where the enemy camps?
Maybe 30 minutes to the lair, about 20 minutes past the last fork.
Try it and find out!
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Vardra
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Re: Operation: Graystone #18

Post by Vardra »

Vardra Marcus, PFC:
Gerett wrote:"Aye, I'll focus on getting a few traps up for now then. I don't want ta be idle but neither is there any sense starting a project we can't finish." He begins the task of placing simple snares for small game--the outpost's built in fortifications will have to suffice for now.

"Looks like your counsel was right," Gerett says to Lucyus and Vardra both as Crandall and the others from the outpost come down the ramp. "He looks fired up to send us off somewhere."
"So it would seem," Vardra replies in a matter-of-fact tone.
Kendell wrote:“That ain't water,” Kendell draws. “That's blood. Don't ogres eat people? I don't think you really want to be putting your lips on that.”
Vardra grimaces. "You're right. I don't," he says as he tosses the waterskin away.

After giving his report, Sergeant Crandell commends the outdoor group on having made good progress. "Thank you, sir." Vardra salutes and returns to his preparations.

Once mounted up, Vardra will look around at the others. If anyone appears ill-at-ease with riding, Vardra will offer to let them ride with him.

The ride down the hill is quite pleasant. It is a nice day out, and Vardra enjoys being outdoors in the sunshine and fresh air. Having hiked up from Bollo's Shield the previous evening, the route is familiar, though it appears somewhat different in the light of day.

After arriving and dismounting, Sergeant Crandell asks for recommendations on tactics for the ambush. Vardra will spend a few minutes looking around the area, then return. "Sir, here is my idea for how to conduct the ambush. First, chop down a tree so that if falls just in front of that last pair of trees on the lower end of the slope. Also, at the high end of the slope, chop partway through a tree so that it will only take a few more whacks to get it to fall across the road just this side of the first two rocks up there." He points to the locations where he would want the trees to fall.

"We spread those with ranged attacks and the spell-casters in the trees along both sides of the road. Melee specialists can hide behind the larger rocks on either side.

"When the caravan fully enters the ambush zone, we finish chopping down the second tree and block them in; Gerett might be best suited to handle that task. That will be the signal for the ranged attackers and spell-casters to begin their attack. Their priority will be the enemy spell-casters and other leaders. As confusion and panic set in, the melee specialists can charge in and keep the enemy off balance."

Vardra pauses to consider for a moment. "We'll want to make sure that none escape to warn the goblins in Bollo's Shield, so we should probably station someone down behind the rocks on that end. Kaylessa or I may be a good choice for that assignment, as we are both fairly fast if we need to chase someone down and are skilled in both ranged and melee combat." Having given his suggestion, Vardra will wait around to hear what others have to say.
Gordon (fanchergw AKA Kylie, Grondar, Yusef, Lily Pak / Menagerie, Butternut, Onas, and Vardra)
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Lucyus
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Re: Operation: Graystone #18

Post by Lucyus »

OOC Questions-

About roughly, how tall are the trees?
How dense is the wooded area?
Does it appear that there were any recent tracks in the road?
In order to come up with a plan, I was going to have Lucyus rp asking the caster's what they are capable of. Is it okay to speed the process up and look at the character sheets?
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Re: Operation: Graystone #18

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More GM Notes:
About roughly, how tall are the trees?
Most average 30 to 40' high, with a few exceptional ones going as high as 60'.
How dense is the wooded area?
Its thick enough to limit movement if you go in too far. Lots of things to hide behind.
Does it appear that there were any recent tracks in the road?
Nothing new since the group walked this way on their way back to Eagle's Nest.
In order to come up with a plan, I was going to have Lucyus rp asking the caster's what they are capable of. Is it okay to speed the process up and look at the character sheets?
Sure, that's fine. It's not like I could stop you from doing that! :wink:
Try it and find out!
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Re: Operation: Graystone #18

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Vernar -

The ride is quiet and uneventful, pleasant enough on any other day, but a nice respite from everything the group has endured so far. We reach the area where the ambush is going to take place, with a bit of time to plan and prepare beforehand. The sergeant solicits ideas from those who are interested in formulating a plan, and Vardra is not surprisingly the first to reply.

After listening to the soldier's ideas, Vernar nods slightly as he mentally chews on the situation himself. Finally, when Vardra appears finished, he adds some thoughts.

"Aye, that be good thinkin'," Vernar replies. "Also, with the height o' these trees, we can be makin' advantage if one o' more o' us climb up an' fire from there. The more spread out the fire be against the foe, the more confusin' the situation fer them. Could even tie a rope t' another tree for one o' more o' the archers t' swing t' so they not be trapped should the enemy get wise t' their spot."
"Here I go again on my own..." ~the Bard Whitesnake
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Lucyus
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Re: Operation: Graystone #18

Post by Lucyus »

Lucyus
With Gerret-
"Looks like your counsel was right," Gerett says to Lucyus and Vardra both as Crandall and the others from the outpost come down the ramp. "He looks fired up to send us off somewhere."
“Seems so, my friend.” He says simply adjusting his armor.
Unless posted otherwise, I am assuming that everyone rode horses alone, although both Ren and Wimzy will look to double up with someone.
“Wimzy, do you need a lift?” he asks the priestess, ready to offer her a way up onto his mount.
Lucyus will follow the others through the woods. As he does so his eyes look left to right looking for signs of the goblins. The ride would be relaxing if it was not behind enemy lines.
Drawing on his reigns he stops his mount as the others begin dismounting and looking amount. Lucyus offers his arm for Wimzy to be lowered to the ground easily.
Still upon his mount he hears the Sergeant’s Call. “This looks to be ideal for our needs,” Sergeant Crandell calls out. “Plenty of cover to be had and if the caravan is spaced out enough blind spots as well.”

Sergeant Crandell will dismount and look around. “I brought all of you here so that you could get a feel for the battlefield so that you are not fighting in unfamiliar territory. Now we need to make plans for the ambush. I hear that many of you have eyes on command one day. Here is your chance to see if you have the skill and tactics to lead. This is our battlefield. You know your companions. Plan your attack and we'll see just how sound your strategy is.”
For several moments Lucyus to the others gathered, then his eyes fall on Flare. “Flare, Could you be as so kind to see If there is sign of recent passing?” Lucyus asks the Ranger. “If this Goblin Chieftan and Drow sent word to the Caravan, there will be sign.” The Paladin adds as he finishes surveying the land. He ties his horse off to a young tree and then calls out for Sorvani, Butternut, Wimzy, Ren, Kaylessa and Erisciana. “May I have a few moments of your time?” The Paladin smiles easily as he speaks to them in turn or gathered. “While I know all of you are talented in magic, I do not know what you are fully capable of. Do any of you have magic that will effect a large group?”
(Taking some liberties with looking at spellbooks/ Character sheets) But feel free to answer him)
“So, it would seem our best way of controlling a charge would be a combination of the sleep spell or softening the earth so that the wagons and are foes have trouble moving.” He says easily. Looking amongst the spell casters.”Offensively, there are magic missile, colorspray and a few ,.”
A plan starts to form in his mind as he says to the spellcasters, “Thank you for your time.”
Approaching the Sergeant, Lucyus sees the Vardra finishing up his plan, waiting patiently while awaiting others to come forward.
“This is a good spot for an ambush, as you pointed out. The rocks would give moderate protection to our casters and archers, but first we would need to cut off the advance of caravan. I noticed that there are some trees that are of good height to fell them upon the road to the front, perhaps soaking it in oil and lighting it, by arrow to hinder the caravan’s attempt to clear it and move on.” He says simply.
“I spoke with the casters and they have several spells that would be of help to our mission. With the help of using the spell soften earth and rock we could make it tough for the wagons and members of the caravan to move to quickly. I also propose using the sleep spell on large parties of humanoids.
Our numbers are not great and so far we have fought goblin, wargs, Ogres, half orcs and deep dwarves, not to mention this drow. It is safe to assume that we may see them again. There for we should make use of the armory. I propose to load every crossbow held with in, so that we may fire at an increased rate keeping the humanoids on their heels.
I spotted two trees, that I thought might make a good trap for the rear guard or wagon. The idea is simply, cut into two tall trees to the point that they will only take one strike to fall. A tripline would be tied to both trees above the cut, when the last cart or wagon comes through raise the tripline. The speed and strength of the beasts should be enough to bring both trees down upon the rear flank when their legs pull the tripline, cutting both rear and front flank now contained our force can begin it’s work. Large groups would be subjected to sleep spells. Anything that resembles of a spell caster should be targeted by our archers, while our fighting groups come from in from either side. I would ask Flare, Ren and Butternut to look over the middle of the caravan as their skills with the forest maybe used most effectively. The remainder of our number would be split in two groups.
Rear Caravan group Erisciana, Vardra, Kaylessa, Laurel, Gerret

Front Caravan group Lucyus, Kendell, Wimzy, Sorvani, Vernar
"I would also ask of Flare, Butternut and Gerret, If there were any woodland effective traps that are not to time consuming but effective to add to our flanks. Once the Caravan is disabled or destroyed we should retreat with most haste to reduce the chance of reinforcements from the goblin's lair."
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Laurel
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Re: Operation: Graystone #18

Post by Laurel »

Laurel will try to find the horse that she had ridden the previous night. If it's not taken she will claim it and see who wants to share with her. She would be fine with sharing with Vernar again or finding a new partner (So long as they're not allergic to cats!) She really hopes that she can ride with Sann, but decides that's probably not a good idea because she might encourage him to talk too much on the trip and this seems to be the sort of trip where a somewhat stealthy approach would be a good thing.
---------------------------------------------------------------------
Once they reach their destination Laurel realizes that we might not be going underground at all. At least not yet. Once again she had misunderstood something because of wishful thinking. Next thing Laurel knows Sergeant Crandell is dismounting and giving directions in his way,
Crandell wrote:“This looks to be ideal for our needs,plenty of cover to be had and if the caravan is spaced out enough blind spots as well. I brought all of you here so that you could get a feel for the battlefield so that you are not fighting in unfamiliar territory. Now we need to make plans for the ambush. I hear that many of you have eyes on command one day. Here is your chance to see if you have the skill and tactics to lead. This is our battlefield. You know your companions. Plan your attack and we'll see just how sound your strategy is.”
Laurel looks around at the group as she follows Crandells lead and dismounts, causing a half-asleep Malfamata to spring off of her lap- landing on his feet with a yowl. Based on the earlier bickering Crandell was giving Lucyus and Vardra a chance to prove themselves. But the most successful plans take the best wisdom offered by the most knowledgeable people and puts it to good use. She was pretty sure that she was not the person to do that. Laurel brushes a long strand of black hair behind her ear, surveying the surroundings and listening to the plans being made so she was well prepared whatever her role ended up being.
Lucyus wrote:“Flare, Could you be as so kind to see If there is sign of recent passing?” Lucyus asks the Ranger. “If this Goblin Chieftan and Drow sent word to the Caravan, there will be sign.” The Paladin adds as he finishes surveying the land. He ties his horse off to a young tree and then calls out for Sorvani, Butternut, Wimzy, Ren, Kaylessa and Erisciana. “May I have a few moments of your time?” The Paladin smiles easily as he speaks to them in turn or gathered. “While I know all of you are talented in magic, I do not know what you are fully capable of. Do any of you have magic that will effect a large group?”
“So, it would seem our best way of controlling a charge would be a combination of the sleep spell or softening the earth so that the wagons and are foes have trouble moving.” He says easily. Looking amongst the spell casters.”Offensively, there are magic missile, colorspray and a few ,.”
A plan starts to form in his mind as he says to the spellcasters, “Thank you for your time.”
Laurel feels a little disappointed about not being included in the list of magic users, but clerical powers are a little bit different and she accepts that. She might not be able to scare large groups of baddies but she could do little things to help the ambush go right, and if needed heal a bit too. Very soon Vardra approaches the Sergeant with a properly laid out plan.
Vardra wrote: "Sir, here is my idea for how to conduct the ambush. First, chop down a tree so that if falls just in front of that last pair of trees on the lower end of the slope. Also, at the high end of the slope, chop partway through a tree so that it will only take a few more whacks to get it to fall across the road just this side of the first two rocks up there." He points to the locations where he would want the trees to fall.

"We spread those with ranged attacks and the spell-casters in the trees along both sides of the road. Melee specialists can hide behind the larger rocks on either side.

"When the caravan fully enters the ambush zone, we finish chopping down the second tree and block them in; Gerett might be best suited to handle that task. That will be the signal for the ranged attackers and spell-casters to begin their attack. Their priority will be the enemy spell-casters and other leaders. As confusion and panic set in, the melee specialists can charge in and keep the enemy off balance."

Vardra pauses to consider for a moment. "We'll want to make sure that none escape to warn the goblins in Bollo's Shield, so we should probably station someone down behind the rocks on that end. Kaylessa or I may be a good choice for that assignment, as we are both fairly fast if we need to chase someone down and are skilled in both ranged and melee combat."
Vernar wrote:"Aye, that be good thinkin'," Vernar replies. "Also, with the height o' these trees, we can be makin' advantage if one o' more o' us climb up an' fire from there. The more spread out the fire be against the foe, the more confusin' the situation fer them. Could even tie a rope t' another tree for one o' more o' the archers t' swing t' so they not be trapped should the enemy get wise t' their spot."
Laurel sees Lucyus approach as Vardra finishes outlining his plan.
Lucyus wrote:“This is a good spot for an ambush, as you pointed out. The rocks would give moderate protection to our casters and archers, but first we would need to cut off the advance of caravan. I noticed that there are some trees that are of good height to fell them upon the road to the front, perhaps soaking it in oil and lighting it, by arrow to hinder the caravan’s attempt to clear it and move on.” He says simply.
“I spoke with the casters and they have several spells that would be of help to our mission. With the help of using the spell soften earth and rock we could make it tough for the wagons and members of the caravan to move to quickly. I also propose using the sleep spell on large parties of humanoids.
Our numbers are not great and so far we have fought goblin, wargs, Ogres, half orcs and deep dwarves, not to mention this drow. It is safe to assume that we may see them again. There for we should make use of the armory. I propose to load every crossbow held with in, so that we may fire at an increased rate keeping the humanoids on their heels.
I spotted two trees, that I thought might make a good trap for the rear guard or wagon. The idea is simply, cut into two tall trees to the point that they will only take one strike to fall. A tripline would be tied to both trees above the cut, when the last cart or wagon comes through raise the tripline. The speed and strength of the beasts should be enough to bring both trees down upon the rear flank when their legs pull the tripline, cutting both rear and front flank now contained our force can begin it’s work. Large groups would be subjected to sleep spells. Anything that resembles of a spell caster should be targeted by our archers, while our fighting groups come from in from either side. I would ask Flare, Ren and Butternut to look over the middle of the caravan as their skills with the forest maybe used most effectively. The remainder of our number would be split in two groups.
Rear Caravan group Erisciana, Vardra, Kaylessa, Laurel, Gerret

Front Caravan group Lucyus, Kendell, Wimzy, Sorvani, Vernar
"I would also ask of Flare, Butternut and Gerret, If there were any woodland effective traps that are not to time consuming but effective to add to our flanks. Once the Caravan is disabled or destroyed we should retreat with most haste to reduce the chance of reinforcements from the goblin's lair."
Laurel listens as she begins testing the ground so she's not surprised by any stray rocks and has a general idea of where the boulders are located in case she needed to weave between them to confuse the enemy. She's happy that Lucyus's plan takes individual skills into account in the whole plan. Both plans included felling trees which Laurel feels might be a little too hard to get right. Downed trees take up a lot of space and block line of sight making it easier for targets to go missing. Fire just adds smoke, more visibility issues. But Laurel has never really been in an ambush before, maybe that's something that's good. Laurel supposes that maybe there is a fear effect with a lot of busy happening at once. She leans down and scratches Malf behind his ears, "What do you think of these plans so far? I hope that more people speak up. It will be good to take lots of good ideas and narrow them down to the ones most likely to succeed." She pauses for a second thinking to herself then adds, "and a gently hand to guide them all together." She'll then inspect the locations where it has been proposed that she stand and prepare her new crossbow and bolts so she can get a couple of shots off, even if she isn't very good at it (yet, but probably not ever. Still, cover fire is cover fire). She's grateful to have a few orisons on hand. They were handy, versatile things.
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Erisciana
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Re: Operation: Graystone #18

Post by Erisciana »

Erisciana -

The groups recombine and head down the trail toward the goblin / dwarf caverns. After a reasonably short ride, Crandell stops the procession and indicates that this is where the ambush will take place.

“This looks to be ideal for our needs,” Sergeant Crandell calls out. “Plenty of cover to be had and if the caravan is spaced out enough blind spots as well.”

The priestess starts to look around at the area. A moment later, Crandell dismounts and addresses the group. “I brought all of you here so that you could get a feel for the battlefield so that you are not fighting in unfamiliar territory. Now we need to make plans for the ambush. I hear that many of you have eyes on command one day. Here is your chance to see if you have the skill and tactics to lead. This is our battlefield. You know your companions. Plan your attack and we'll see just how sound your strategy is.”

Erisci looks at Lucyus a moment and raises an eyebrow as a grin escapes her lips. She leads her horse over to a nearby tree to tie off the reins and dismounts. She steps quickly over the gravel area, making note of its consistency and an idea starts to form in her thoughts. Reaching the center of the road, she will check lines of sight. From a point sitting on a wagon or a horse, there really are no blind spots along it's length. None of the boulders are close enough to the road itself to block sight and none of the curves are significant. But the trees are dense and the treeline gives adequate cover and the boulders do block views, giving an ambush places to strike from close to the target.

Just then Lucyus calls several of their number together. Apparently the magick users, although Wimzy is cleric rather than a mage. The Paladin smiles easily as he speaks to them in turn or gathered. “While I know all of you are talented in magic, I do not know what you are fully capable of. Do any of you have magic that will effect a large group?”

The priestess speaks up in general. "At our current proficiency levels, Sleep is the most effective area affect spell available. Sadly none of us has learned yet to throw Fireballs or Lightning Bolts at our enemies," she says with a mischievous smirk. The others mention the spells they have available, some of which Erisci already knows as they discussed various spells that were being bandied about during the earlier study session up in Eagle's Nest.

When Lucyus asks her directly, she will add, "Sleep and Magickal Missiles are our most useful spells as mages. Sleep can be resisted but has an area effect and is most useful against the small creatures as we have previously seen. Magickal Missiles do not miss, unless countered by a magickal defense and have significant range. Shocking Grasp and Color Spray are offensive but without range. Truly more defensive. Hold Person for any of the clerical members who have been granted this boon can affect a more powerful enemy."

Lucyus asks about other spells which affect the area and the priestess considers for a moment. "Soften Ground, Darkness in radius, although I am unaware if it can be penetrated by infravision, but I believe it to be so. Silence in radius," she continues, "Fire Trap, Dust Devil and Obscurement may be considerations depending on your plan."

A plan starts to form in his mind as he says to the spellcasters, “Thank you for your time.” Erisci nods and she calls out to Laurel and motions her to join them. The priestess of Ishtar is not aware of the abilities of the followers of Felix and so has a few questions for her. She speaks to the group in general first. "Can we assume that all of the clerical practitioners are able to cast Protection from Evil? As a paladin of Heironeous, Lucyus has this blessing naturally. But I believe as a group we could provide an additional five or six of these blessings, which would go to anyone who may be a melee combatant. Also having a Hold Person spell available would be useful in both a defensive capacity and perhaps to stop a difficult enemy. Otherwise, any supportive magicks and blessings would benefit, but I would not disregard the need for significant healing required after this combat is completed."

Afterwards, Erisci will ask Laurel directly. "What other abilities does your patron bless you with that might prove useful in the coming conflict?"

Not long after the magick gathering is completed, Vardra addresses Crandell with his ideas. The idea to block in the caravan and not let them advance is of course sound, although she's not sure about dropping trees as it limits them using the caravan wagons to strike at the goblins. Also while some of them have woodsmen skills, she wonders if dropping a tree precisely is in the group's skill set. People have spoken about being trackers, so it may be possible.

Vernar adds comments about having archers in the trees. She had not considered that option. It could prove helpful or could limit their effectiveness by not being able to move. Swinging through the trees? Interesting, but her plan would require more mobility than that.

Lucyus speaks up not long after. He mentions specific groupings of individuals, which she thinks is important in a strung out battle like this, but she wonders if the group doesn't reach the full ends of the caravan. We have no idea how many wagons they will be bringing or even if it will be wagons. There could be pack animals or a couple of giants who intend to carry it all away on their shoulders. That thought gives her pause for a moment, but her plan will cover this contingency. As she understood it, Vardra's plan would split the group to either side which catches the enemy between them. Lucyus proposes an attack from one side which would allow the enemy to retreat to the far woods and possibly reach the lair and warn them. And he suggests the felled tree method of blocking the road.

The priestess will comment. "I can soften the earth for a path as wide as the road for only approximately 40 feet. It's placement would need to be fairly specific to be useful, as long as our target area may be."

After any comments and suggestions are made, Erisci will return to making her plan. She walks down to the far end of the road where the back end of the ambush will take place. Here the gravel is narrower and there is a large boulder on either side which allows for a constricted area. She smiles and settles on a means for blocking their immediate retreat. Although to be honest, any who escape back to the main army are irrelevant other than eliminating them now means less to kill later. When the food supplies do not arrive, the army will know we have been here.

The priestess walks down the road, neither slowly or quickly. She looks at the most likely hiding spots and areas where the trees are closest to the road. The earth underfoot is not too hard, so it will be able to be dug, and a Soften Earth spell from her goddess will not create mud as it would if the road was wet but will still considerably slow any wagon and even anyone walking in it.

The entire length of road which Crandell indicated is around 350 feet long and as they have no idea how big the caravan will be, it would be best to give themselves as much room to work with as possible. It may be as small as four wagons, but they also must take into account that soldiers of some sort will be sent along. The enemy must know that with the black flag still flying at Eagle's Nest that opposing forces exist in the area and potentially threaten the caravan's activities. They would be foolish if they did not.

She considers a bit more. The rocky areas lining the road appear to have large enough rocks to prevent a wagon from clearing them, besides the boulders and pebble-sized stones. These would be perfect to block the advance of the wagons but make it easy for them to move forward themselves if they are able.

With her thoughts collected, Erisci will walk back to the group, accompanied as usual by the soft chimes of her jewelry. "I am ready to present my plan."
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Erisciana
Priestess of Ishtar
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Re: Operation: Graystone #18

Post by Erisciana »

Erisciana, Priestess of Ishtar -

When Crandell is ready to hear her proposal, she begins with what preparations would need to be made. "I am sure we all agree that we need to block at the least the ability of the caravan to continue forward movement and simply try to force past us without some blockade. However, I feel that a felled tree, even one well placed would be rather obvious from a distance and put the enemy on alert. We can likely assume that those in charge are aware of our presence, as the black flag still flies at Eagle's Nest and they should send guards along. This time more than normal. In other words they could be expecting an attack."

"I propose creating a line of large enough rocks for the wagons to not be able to pass over over here." She indicates the point on the map below. "This would more likely blend in with the road, especially if we throw some light dirt onto the rocks to disguise them somewhat. They should not be aware of the blockade until very close. Just beyond such a point I would cast the Soften Earth spell. If we cast the smaller pebbles onto the road, with more closer to the sandy road, to slow the wagons and then they hit the soft sandy earth, it may even be enough to bring them to a stop. That would distract them more from the barrier and also keep the lead wagon from moving forward easily." She moves over to an area just beyond where she indicated the rock line. "On the other side we dig a short trench. This way the rocks do not have to be high or heavy and it can be just wide and deep enough to catch the wheels and stop it from advancing further, if they do get past the sand and rocks."
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"The last remaining preparation would be setting an oil pool at the back end of where we plan to catch the caravan. If we have enough oil stores, then placing another part way in between the rock barrier and the rear-most oil pool would help to constrain a small enemy or hit them somewhere in the middle of the wagons with fire. If we trickle a small trail of oil to my hiding spot, I can ignite it with a spell. The rear pool would be lit by Ren, who appears to be the smallest and sneakiest of us." She looks at Butternut for a moment. "And who also is not an archer," she continues with a smile, in case the halfling ranger might take offense at her comment. "Ren should be able to conceal himself well enough with the large boulder providing cover. Kaylessa would be the one to signal the moment when the caravan falters in the soft part of the road for Ren to light the oil. They can work out the best way to complete this between them."

"Finally the oil could be loosely covered by a minimal amount of dirt. Enough to let the flames rise through and just barely enough to conceal the darker ground it would create."

"The reason why I feel that the rocks and ditch method is best to create a barricade is because it is also the most temporary and easily removed. If our ambush is successful, then we can move to eliminate most residual evidence of its existence before we retreat so as not to inform our enemy of our methods in case we wish to use them again. And if we are extremely successful, we could use a wagon or two to advance on the goblin caverns. They are expecting the wagons to arrive. We could conceal or disguise ourselves and strike an unexpected blow against the guardians of the caverns, further reducing their numbers. We have a number of enemy weapons and armor available and Ren has already turned himself into a goblin. Utilizing surprise, when the goblins at the cavern are not expecting attack from their own ranks would be effective and further demoralizing."

"The remaining preparation would be to cast Protection from Evil upon those potentially in melee combat. Wimzy on Sorvani and Kendall, Lucyus has his own. Laurel on Vardra and Crandell (this moves her to the other side of the map shown below). I can cast upon Vernar and Gerett. Duration of this spell is limited to around ten minutes, so we can only cast it when we know they are approaching. For this we will rely on Flare and his falcon companion. When the enemy are only a couple of minutes travel away, we can cast the spells and move into positions." She will draw a rough diagram in the dirt to show her intentions, as seen on the map below. "We will work in small teams of two to protect and defend each other. Gerett and Ren. Sorvani and Kendall. Flare and myself. Vernar and Butternut. Kaylessa and Lucyus. Crandell and Vardra. Laurel and Wimzy in support as able and needed.
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"Sleep spells will be directed in the following directions (again indicated on the map). Obviously, some discretion is necessary to catch groups of enemy. I would like every spellcaster who can memorize two Magickal Missiles spells to have them ready. Beyond that one or two Sleep spells should be ready. They are our most powerful magicks in this type of ambush. Do not waste them as we may find them useful should we be attacking the garrison as well."

"I can cast a Phantasm in front of the rock area to further conceal the barrier and also give the enemy a reason to not be suspicious. Rows of goblins awaiting their arrival will be seen. This spell will last as long as I concentrate upon it and for about two minutes longer and will produce light sounds, so it will seem as though the goblins can move about somewhat and murmur amongst themselves. Once the lead wagon reaches the sandy area, I can cast Produce Flame to light the oil in the middle and Ren can light the rear."

"From there, Sleep spells and arrows rain down initially and the fighters move in to ply their considerable skills. Kaylessa and Crandell will be entreated with dealing with escapees toward the caverns. Everyone should be aware of any enemy trying to escape into the woods. Our ranged comrades should concentrate on leaders, spellcasters and finally any stragglers attempting to flee. Spellcasters use Magickal Missiles on any leaders and spellcasters, as well as any monstrous creatures they may have available. Laurel, Wimzy and myself will be in position to heal anyone necessary."

"In the Grand Temple of Ishtar, we have been taught that rarely does a plan survive contact with the enemy. The more we can complete of whatever plan we choose, before the enemy starts to confound such, is vitally important. From there we must support each other, first groups of two and then the numbers on each side of the road. This may be a simple assault and it may end up being our stiffest challenge yet." She nods to Crandell, indicating she is finished with this complex ambush.
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Butternut
Goblin Bane
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Re: Operation: Graystone #18

Post by Butternut »

Butternut:

After returning from exploring down the hidden stairs, the scouts return to report their findings. Butternut points out that the goblins are likely to go to sleep soon, which would give them a good opportunity to catch the enemy napping - literally. The sergeant responds that he would rather wait until they have relaxed their guard, as he figures they will be on alert right now. This means that the lady drow will likely be long gone by time they attack, but that's his choice.

Sergeant Crandell also invites Sann to join them, and the dwarf chooses to do so rather than be left behind. "Good to have you with us, Sann," Butternut says upon hearing his decision.


It is not long before the entire squad is mounted and heading down the mountain. Butternut rides her pony Zephyr at the front of the column with Flare, scouting the terrain as they go. In the bright daylight, it is much easier to make out details of their surroundings than it had been the previous evening. While some seem to revel in the sunshine and warm air, the halfling outdoors-woman is all business. She points out landmarks and notable terrain features as they go.

A ways past the fork that leads to Bollo's Shield, Butternut spots an excellent site for an ambush and points it out to Sergeant Crandell. The sergeant calls a halt and announces to the party that this will be the location of the attack on the convoy. He then further declares that those with an interest in leading should recommend strategies for the ambush. Having no interest in leadership, or command, or whatever you want to call it, Butternut focused on familiarizing herself with the area.

As she looks about, she finds herself drawn to a sizeable boulder on the north side of the road and just a bit to the high end of the slope. The boulder itself and the vegetation just behind it make for excellent cover. It's near enough to the middle of the area to give a commanding view as well as good target range for most of this stretch of road. Of course, she'll probably get stuck in some spot that's either more exposed or less advantageous for shooting, but that's the way these things go.

Butternut's pondering gets interrupted by the paladin, Lucyus, as he calls the mages over and asks about their spell abilities. "Only Sleep of those I'm able to cast could affect more than one target. Magic Missile has good range, and never misses, but I can only hit one target with it. Charm Person might also be useful."

Several of the usual suspects put forth their ideas for the ambush. Some are more less detailed and more focused on overall strategy, while some are distinctly more detailed. Vernar throws out the suggestion that some of the archers could perch up in the trees, and possibly even swing from one tree to another. "I like that idea, Vernar! Count me in for a tree branch!"

Erisciana recommends pairing everyone up, and puts Butternut with Vernar. That sits okay with her, as she and the dwarf work well together. She's not really a fan of the location they would be assigned, however.

"Too bad we don't have a week and a team of miners," Butternut says with a smirk to no one in particular. "We could undermine the whole road and drop the wagons into a big pit."

__________________________________________________________________________
Do many of the tree branches reach out over the road, or is it pretty much open to the sky?
Gordon (fanchergw AKA Kylie, Grondar, Yusef, Lily Pak / Menagerie, Butternut, Onas, and Vardra)
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Gerett
Hero
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Re: Operation: Graystone #18

Post by Gerett »

Gerett scowls for a moment as Crandall gives his orders, before realizing he is doing so and adopting a more neutral expression. If the group can't agree on a leader, the last thing we need to do is try and argue between three or more leaders and three or more plans with a caravan arriving any moment. He keeps his thoughts to himself. He personally doesn't know the others enough to know who'd make a better leader--but they'd all function better if everyone followed one person's lead. Those who didn't see the need for any sort of direction were even worse than those jockeying for the "honor" of leading. Best not to bring up my own former command, he thought. Even if they wanted me as a leader, not sure I'd want to lead those who'd rather all do their own thing.

Lucyus and Eris both describe detailed and mutually exclusive plans, while Vardra and Vernar propose solid ideas that could be integrated into either plan. Gerett figures the best he can do is offer up his skills and let them assign him once the group has made up their mind on a plan. Hopefully that happens soon...

"As ye can probably guess, I have no interest in climbing any trees, but I can certainly shoot from within the treeline, behind the rocks, or even right in the open with the melee line. Once the battle closes I can switch to melee and hold the line. As far as felling trees, I'm well experienced in that sort of ambush and can gladly help the others knock down some choice trees in the path if that's what we decide to do. My only problem is I don't have an axe..."

Gerett mulls over his thoughts for a moment, and against his better judgment he continues. "With the setups you've both recommended we'll be splitting into smaller groups. This is good--we've got the numbers to do it and we can cover more area so no one escapes. Regardless of whose plan we use, I think we should try ta set up a limited chain of command--that is, each little group should have someone in charge of immediate tactics. We stick to tha plan, but it's good ta have someone nearby to issue quick-fire orders if the plan needs to adapt. Lucyus' plan has two groups, and the group I'm in has Eris. So if we go with that setup Eris should be in charge o' that team. Eris' plan, on the other hand, has more groups. I've been a captain meself, so if ya need me ta take charge of the two or three folk around me I'd be glad ta. If that's how we want to do it."
-Michael
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Vernar
Locksmith
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Location: on the move

Re: Operation: Graystone #18

Post by Vernar »

Vernar -
Laurel will try to find the horse that she had ridden the previous night. If it's not taken she will claim it and see who wants to share with her. She would be fine with sharing with Vernar again or finding a new partner (So long as they're not allergic to cats!)
Laurel looked to see if Vernar needed a ride again this time, but he has the horse he rode to get here and replies kindly to her, "No need this time." Patting his horse, he adds the next part as a poke of good-natured humor at himself, "An' I even managed t' get on by myself."

-----------------------------

After adding his small idea to the planning first purposed by Vardra, Lucyus and Erisciana both purpose tactics that grow even more complex. Vernar does like the idea of having the group split to both sides of the road rather than just on one. He also nods to Gerett's reply in having commanders for each group. However, the complexity of the traps and relying too heavily on magic concerns the dwarf, although Erisciana has done well putting mundane and magic layers into the tactics.

"Will these magics work against ogres or brutish beasts should they be in the caravan?" Vernar chimes in.

He has no clue if a sleep spell would drop such a hulking opponent and certainly does not want to hang their hopes on putting everyone to sleep. He remembers the earlier worry about felling one ogre, although Vernar knew we had advantage with surprise and range. However, if several are used as pack beasts, they will be much closer to the ambush site and unlikely to fall fast enough if only one or two of us can focus on them at a time.

"Also, can these illusions be figured out?" he asks, "I know what t' look fer an' usually be unravellin' an illusion pretty quick. Would enemy spellcasters or other leaders be havin' an easy time as well?"

Still, any of these are solid considerations, and with a little fine tuning, should be workable. Initial enemy casualties will likely be high, but Vernar just wonders if it will be enough. It all depends on if the magical ruses hold and we do enough damage to break the enemy's morale. If the caravan is too big, we will not be able to do damage fast enough to rout them, but maybe we could fade and evade.

"Are we lookin' fer a total win here?" Vernar asks the sergeant and the others. "Or do we evade an' escape after cripplin' 'em if there be too many? We not be havin' the stone dwarf on this run an' if their numbers are overly strong, then we be needin' t' consider engagement options."
Vernar throws out the suggestion that some of the archers could perch up in the trees, and possibly even swing from one tree to another. "I like that idea, Vernar! Count me in for a tree branch!"
Vernar chuckles, "I be figurin' you might! We will have t' see if it be doable dependin' on where we be endin' up."
"Here I go again on my own..." ~the Bard Whitesnake
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Erisciana
Priestess of Ishtar
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Re: Operation: Graystone #18

Post by Erisciana »

Erisciana, Priestess of Ishtar -

During the consultation of spellcasters, Butternut comments about her offensive spells. "Only Sleep of those I'm able to cast could affect more than one target. Magic Missile has good range, and never misses, but I can only hit one target with it. Charm Person might also be useful."

"Yes, Magickal Missiles is better to use against a single target even if one can create more than one of the missiles of magickal energy. While they are unerring, they strike with less force than a sword strike. Charm Person is indeed a useful utility. While it may not be truly offensive it can make any enemy stop their attacks and it has quite a considerable range. Its effects can be resisted but when plied against non-spellcasters can make it quite useful." Erisci had used charms and an innate ability to influence others' emotions quite effectively over the years.

The dwarf Gerett speaks up about his skills, including being able to fell trees. "As ye can probably guess, I have no interest in climbing any trees, but I can certainly shoot from within the treeline, behind the rocks, or even right in the open with the melee line. Once the battle closes I can switch to melee and hold the line. As far as felling trees, I'm well experienced in that sort of ambush and can gladly help the others knock down some choice trees in the path if that's what we decide to do. My only problem is I don't have an axe..."

"In scouting Eagle's Nest, a few axes were found in the supply room. Although while effective in halting the caravan, felling trees would be extremely obvious to the advancing caravan and would put the enemy on alert sooner. As we do not know how many and what type of foes we will be facing, springing our ambush with less notice appears to me to be wise."

Gerett mulls over his thoughts for a moment, and against his better judgment he continues. "With the setups you've both recommended we'll be splitting into smaller groups. This is good--we've got the numbers to do it and we can cover more area so no one escapes. Regardless of whose plan we use, I think we should try ta set up a limited chain of command--that is, each little group should have someone in charge of immediate tactics. We stick to tha plan, but it's good ta have someone nearby to issue quick-fire orders if the plan needs to adapt. Lucyus' plan has two groups, and the group I'm in has Eris. So if we go with that setup Eris should be in charge o' that team. Eris' plan, on the other hand, has more groups. I've been a captain meself, so if ya need me ta take charge of the two or three folk around me I'd be glad ta. If that's how we want to do it."

"It is a valid idea," the priestess comments. A number of them have used an odd diminutive of her name: Eris. Perhaps it was a common method of shortening a name here in this land, but it sounded less feminine to her ears. Erisciana. Erisci. Eri. Eris. Not important, but it sounded wrong to her whenever she heard it said. Continuing on, "In an ambush such as this, the situation can change dramatically. Further the space is not confined, so we could see this combat moving about as enemy are vanquished and retreat, or we are pressed hard in certain areas. Communication will be vital and the smaller independent groups may find themselves temporarily isolated from others. Working together is essential. In my plan, I would profer that the team's each choose among themselves and if a decision cannot be made, then one would be chosen for them.

Vernar seems a bit concerned about the plans put forth. But then he was always a little gruff, even in less serious situations. "Will these magics work against ogres or brutish beasts should they be in the caravan?" Vernar chimes in.

Erisci scrunches up her mouth for a moment as she decides how to answer that question. "I have never had the opportunity to test the idea personally, but it has been said it is possible. I have seen the spell of Sleep put a draft horse down, so it may work on one of those dire wolves as well. However, it would be a toss up in any specific situation, as the magick is highly variable in power, yet indefensible to those affected. The spell targets certain individuals and the best way to explain it is that the weakest in the area will succumb to the spell. As each one falls, the spell power decreases until it is spent. To target an ogre for instance and hope to have it affect the creature, it would have to be alone in a 30 foot radius, or rather only have ogres within that radius and one might falter."

Seeing some skepticism on the dwarf's craggy features, she continues. "Sleep spells will be useful to take out the goblins or other humanoids en masse, to even the odds against the true threats. To not succumb to volume of enemy attacks. Magick alone will not win us this day, but it will play a vital role in our successes."

"Also, can these illusions be figured out?" he asks, "I know what t' look fer an' usually be unravellin' an illusion pretty quick. Would enemy spellcasters or other leaders be havin' an easy time as well?"

"You may well be more skilled at such than the average person," the priestess reasons. "Much as it is said that dwarves are more resistant to magick in general and that the elvish races are nearly immune to Sleep and Charm magicks. I myself have a natural resistance to both fire and cold, thank Ishtar and Isharia, and have learned to recognize and resist Charms and Enchantments used against my person. Yes, the enemy spellcasters and leaders may be able to pierce the illusion, but by having a recognizable and non-threatening illusion, they are more likely to not even attempt to see beyond the Phantasm. It will mostly be used to screen the short barrier and to give them something else to think about than the fact they may be attacked. It only needs to be effective for a very short time."

"Are we lookin' fer a total win here?" Vernar asks the sergeant and the others. "Or do we evade an' escape after cripplin' 'em if there be too many? We not be havin' the stone dwarf on this run an' if their numbers are overly strong, then we be needin' t' consider engagement options."

The question was not presented directly to her, but she was the first to speak up. "I would say that we are indeed looking for a 'total win'. Contingencies are always needed and we must be ready for multiple outcomes. We could completely destroy the caravan and then use it to strike a quick blow against the garrison in the caverns using additional subterfuge. We may defeat our enemies but be too spent to push for a further strike. We may only succeed in crippling their actions, but if so we need to disable the wagons or pack animals for it to be a win. Our goal is to deny the main army their desired supplies. If we are too hard pressed because they display overwhelming numbers or are somehow aware of our plans, then we need to retreat in order to strike them again, perhaps on their return trip. Although while I would say this is an important mission, it is not one for which to sell our lives. Retreat may be a very reasonable response."
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Kaylessa
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Re: Operation: Graystone #18

Post by Kaylessa »

Kaylessa
Enjoying the outside air, Kaylessa follows Flare and Butternut through the foliage. The move about the path the trip taking about 20 minutes. Her eyes scan the forest as they go but nothing out of the norm.
Soon after Butternut calls to a halt and the Sergeant issues a challenge for those that want the leadership of their band. Having no desire to lead, Kaylessa moves off after dismounting, taking up her bow and knocking an arrow.
As she looks around as a sentry, Kaylessa can hear Vardra speaking on his plan. Several moments go by and Lucyus calls for the mages. Her left eyebrow raises as she looks quizzically at the Paladin.
“While I know all of you are talented in magic, I do not know what you are fully capable of. Do any of you have magic that will effect a large group?”
Erisciana soon tells the Paladin of their potential. Kaylessa gives a nod of agreement. “I can cast sleep and magic missile as you said. We can try what you ask with our sleep spells but it may not work as well then an arrow through their chest.” She says simply.
Word arises of possibly taking up positions in the trees and firing down upon the enemy. Kaylessa looks at them quizzically. “My people have fought in the woodlands for years. To defend the Elfholds we have come up with many strategies, I cannot say that we have ever fought from the trees like you suggest.” Kaylessa adds to the conversation. “I would imagine you would be shore footing to fire accurately and to reload a bow or crossbow takes two arms. It seems you are taking great risk to become limited in your movement.” Kaylessa says concerned, “I would not recommend it.”
“The only issue I see with your plan Erisciana is that, If I were to cast sleep as Lucyus and Vardra move to engage, there is the possibility of putting tow of our fighters to sleep at the mercy of those moving to engage them.” Kaylessa says easily. “If this is an acceptable risk then, I will not hesitate.”
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Lucyus
Paladin of Heironeous
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Re: Operation: Graystone #18

Post by Lucyus »

Lucyus
With Erisciana
Erisci looks at Lucyus a moment and raises an eyebrow as a grin escapes her lips.
Lucyus nods to the priestess in return with a smile of his own. “Good Luck.” The paladin says to the priestess.
The priestess will comment. "I can soften the earth for a path as wide as the road for only approximately 40 feet. It's placement would need to be fairly specific to be useful, as long as our target area may be."
“Ëxcellent! That may provide most useful to us!” The paladin replies
When Lucyus has a moment he will approach Laurel. “Excuse me, priestess.” Lucyus begins easily. “I did not mean to exclude you from the meeting. I trust you will forgive my oversight.” He will say while his head down casted slightly his eyes meeting hers.
With Gerret-
"As ye can probably guess, I have no interest in climbing any trees, but I can certainly shoot from within the treeline, behind the rocks, or even right in the open with the melee line. Once the battle closes I can switch to melee and hold the line. As far as felling trees, I'm well experienced in that sort of ambush and can gladly help the others knock down some choice trees in the path if that's what we decide to do. My only problem is I don't have an axe..."
“Nor do I. I have the luxury of meeting my foes face to face.”
The question was not presented directly to her, but she was the first to speak up. "I would say that we are indeed looking for a 'total win'. Contingencies are always needed and we must be ready for multiple outcomes. We could completely destroy the caravan and then use it to strike a quick blow against the garrison in the caverns using additional subterfuge. We may defeat our enemies but be too spent to push for a further strike. We may only succeed in crippling their actions, but if so we need to disable the wagons or pack animals for it to be a win. Our goal is to deny the main army their desired supplies. If we are too hard pressed because they display overwhelming numbers or are somehow aware of our plans, then we need to retreat in order to strike them again, perhaps on their return trip. Although while I would say this is an important mission, it is not one for which to sell our lives. Retreat may be a very reasonable response."
“I agree with Erisicana. A total win. But if that cannot be achieve retreat to harass the supply line another day. If these supplies make it to the front line, our home, people and our way of life will be no more!”
"Regardless it seems we need to make back to the Observation point to gather the axes and anything else that we may need in our endeavor." he says to the Sgt, "And hope it was not retaken in our absence."
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Re: Operation: Graystone #18

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Post Continued:
Lucyus wrote:“Wimzy, do you need a lift?” he asks the priestess, ready to offer her a way up onto his mount.
“Thanks!” Wimzy calls out with a grin. “I whole family of halflings could comfortably fit on these horses!”


The Squads have taken the trail back to the dwarven, now occupied by goblins, lair. Intel gathered by the scouts has led the group to believe that a caravan will be coming to pick up supplies tomorrow. Today the group will be planning to ambush this caravan. Sergeant Crandell asks for ideas on how to set up this ambush. Vardra goes first.
Vardra wrote:After arriving and dismounting, Sergeant Crandell asks for recommendations on tactics for the ambush. Vardra will spend a few minutes looking around the area, then return. "Sir, here is my idea for how to conduct the ambush. First, chop down a tree so that if falls just in front of that last pair of trees on the lower end of the slope. Also, at the high end of the slope, chop partway through a tree so that it will only take a few more whacks to get it to fall across the road just this side of the first two rocks up there." He points to the locations where he would want the trees to fall.

"We spread those with ranged attacks and the spell-casters in the trees along both sides of the road. Melee specialists can hide behind the larger rocks on either side.

"When the caravan fully enters the ambush zone, we finish chopping down the second tree and block them in; Gerett might be best suited to handle that task. That will be the signal for the ranged attackers and spell-casters to begin their attack. Their priority will be the enemy spell-casters and other leaders. As confusion and panic set in, the melee specialists can charge in and keep the enemy off balance."

Vardra pauses to consider for a moment. "We'll want to make sure that none escape to warn the goblins in Bollo's Shield, so we should probably station someone down behind the rocks on that end. Kaylessa or I may be a good choice for that assignment, as we are both fairly fast if we need to chase someone down and are skilled in both ranged and melee combat." Having given his suggestion, Vardra will wait around to hear what others have to say.
“In principal it is a fine strategy,” Sergeant Crandell will say. “The only real flaw is that by having the first tree already down is that you are committing yourself to the attack. When the first wagon or rider comes into this area, they can see the fallen tree for a fair distance away. We have to assume that they will have seen the black flag flying and will now know that enemy operatives are in the area. So they should be on guard for an ambush if they are competent. If I were leading this caravan and I saw a fallen tree up ahead, I would be suspicious and would halt progress right there. I'd send scouts ahead to explore before entering what could be a place for an ambush. Under those conditions most of the caravan would not even enter the kill zone you are setting up.”

“Likewise, there is no contingency in case what does come this way tomorrow is so overwhelming that we many not want to attack. What if there are 30 wagons and 20 giants? It would be foolish to throw our lives away in a battle we cannot win. It would be better to have your first tree ready to fall like the second one, as a tree actually falling on them would be a greater surprise as they would continue down the road and enter the kill zone as planned.”
Vernar wrote:"Aye, that be good thinkin'," Vernar replies. "Also, with the height o' these trees, we can be makin' advantage if one o' more o' us climb up an' fire from there. The more spread out the fire be against the foe, the more confusin' the situation fer them. Could even tie a rope t' another tree for one o' more o' the archers t' swing t' so they not be trapped should the enemy get wise t' their spot."
“I'd be leery of that tactic as the forest does seem somewhat dense in this area,” Sergeant Crandell notes. “But if one or more of you think you can move around and not get trapped in one spot then do so.”
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Re: Operation: Graystone #18

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Lucyus wrote:For several moments Lucyus to the others gathered, then his eyes fall on Flare. “Flare, Could you be as so kind to see If there is sign of recent passing?” Lucyus asks the Ranger. “If this Goblin Chieftain and Drow sent word to the Caravan, there will be sign.”
The most recent tracks on the trail belong to the group walking away from this area yesterday.
Lucyus wrote:Approaching the Sergeant, Lucyus sees the Vardra finishing up his plan, waiting patiently while awaiting others to come forward.

“This is a good spot for an ambush, as you pointed out. The rocks would give moderate protection to our casters and archers, but first we would need to cut off the advance of caravan. I noticed that there are some trees that are of good height to fell them upon the road to the front, perhaps soaking it in oil and lighting it, by arrow to hinder the caravan’s attempt to clear it and move on.” He says simply.

“I spoke with the casters and they have several spells that would be of help to our mission. With the help of using the spell soften earth and rock we could make it tough for the wagons and members of the caravan to move to quickly. I also propose using the sleep spell on large parties of humanoids.

Our numbers are not great and so far we have fought goblins, worgs, Ogres, half orcs and deep dwarves, not to mention this drow. It is safe to assume that we may see them again. There for we should make use of the armory. I propose to load every crossbow held with in, so that we may fire at an increased rate keeping the humanoids on their heels.

I spotted two trees, that I thought might make a good trap for the rear guard or wagon. The idea is simply, cut into two tall trees to the point that they will only take one strike to fall. A trip line would be tied to both trees above the cut, when the last cart or wagon comes through raise the trip line. The speed and strength of the beasts should be enough to bring both trees down upon the rear flank when their legs pull the tripling, cutting both rear and front flank now contained our force can begin it’s work. Large groups would be subjected to sleep spells. Anything that resembles of a spell caster should be targeted by our archers, while our fighting groups come from in from either side. I would ask Flare, Ren and Butternut to look over the middle of the caravan as their skills with the forest maybe used most effectively. The remainder of our number would be split in two groups.

Rear Caravan group Erisciana, Vardra, Kaylessa, Laurel, Gerret

Front Caravan group Lucyus, Kendell, Wimzy, Sorvani, Vernar

"I would also ask of Flare, Butternut and Gerett, If there were any woodland effective traps that are not to time consuming but effective to add to our flanks. Once the Caravan is disabled or destroyed we should retreat with most haste to reduce the chance of reinforcements from the goblin's lair."
“A usable plan,” Sergeant Crandell will say. “But it has the same flaw as Vardra's in that you are committing yourself before we find out the size of the enemy force. I do like the idea of softening the earth so slow the wagon's down. It works just like a barrier but has the advantage of not being readily noticeable like a fallen tree. It could be used to slow the first wagon down and then drop a tree on them from surprise. That would catch them off guard should we find the caravan one we can attack.”

“I would not use oil to light a fire at this point either. The goblins are expecting this caravan to arrive so will no doubt have watchers keeping an eye on the road from their caves. Smoke could alert them and we'd have goblins to deal with as well. Let's engage one enemy at a time.”
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Re: Operation: Graystone #18

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Erisciana wrote:When Crandell is ready to hear her proposal, she begins with what preparations would need to be made. "I am sure we all agree that we need to block at the least the ability of the caravan to continue forward movement and simply try to force past us without some blockade. However, I feel that a felled tree, even one well placed would be rather obvious from a distance and put the enemy on alert. We can likely assume that those in charge are aware of our presence, as the black flag still flies at Eagle's Nest and they should send guards along. This time more than normal. In other words they could be expecting an attack."

"I propose creating a line of large enough rocks for the wagons to not be able to pass over over here." She indicates the point on the map below. "This would more likely blend in with the road, especially if we throw some light dirt onto the rocks to disguise them somewhat. They should not be aware of the blockade until very close. Just beyond such a point I would cast the Soften Earth spell. If we cast the smaller pebbles onto the road, with more closer to the sandy road, to slow the wagons and then they hit the soft sandy earth, it may even be enough to bring them to a stop. That would distract them more from the barrier and also keep the lead wagon from moving forward easily." She moves over to an area just beyond where she indicated the rock line. "On the other side we dig a short trench. This way the rocks do not have to be high or heavy and it can be just wide and deep enough to catch the wheels and stop it from advancing further, if they do get past the sand and rocks."

"The last remaining preparation would be setting an oil pool at the back end of where we plan to catch the caravan. If we have enough oil stores, then placing another part way in between the rock barrier and the rear-most oil pool would help to constrain a small enemy or hit them somewhere in the middle of the wagons with fire. If we trickle a small trail of oil to my hiding spot, I can ignite it with a spell. The rear pool would be lit by Ren, who appears to be the smallest and sneakiest of us." She looks at Butternut for a moment. "And who also is not an archer," she continues with a smile, in case the halfling ranger might take offense at her comment. "Ren should be able to conceal himself well enough with the large boulder providing cover. Kaylessa would be the one to signal the moment when the caravan falters in the soft part of the road for Ren to light the oil. They can work out the best way to complete this between them."

"Finally the oil could be loosely covered by a minimal amount of dirt. Enough to let the flames rise through and just barely enough to conceal the darker ground it would create."

"The reason why I feel that the rocks and ditch method is best to create a barricade is because it is also the most temporary and easily removed. If our ambush is successful, then we can move to eliminate most residual evidence of its existence before we retreat so as not to inform our enemy of our methods in case we wish to use them again. And if we are extremely successful, we could use a wagon or two to advance on the goblin caverns. They are expecting the wagons to arrive. We could conceal or disguise ourselves and strike an unexpected blow against the guardians of the caverns, further reducing their numbers. We have a number of enemy weapons and armor available and Ren has already turned himself into a goblin. Utilizing surprise, when the goblins at the cavern are not expecting attack from their own ranks would be effective and further demoralizing."

"The remaining preparation would be to cast Protection from Evil upon those potentially in melee combat. Wimzy on Sorvani and Kendall, Lucyus has his own. Laurel on Vardra and Crandell (this moves her to the other side of the map shown below). I can cast upon Vernar and Gerett. Duration of this spell is limited to around ten minutes, so we can only cast it when we know they are approaching. For this we will rely on Flare and his falcon companion. When the enemy are only a couple of minutes travel away, we can cast the spells and move into positions." She will draw a rough diagram in the dirt to show her intentions, as seen on the map below. "We will work in small teams of two to protect and defend each other. Gerett and Ren. Sorvani and Kendall. Flare and myself. Vernar and Butternut. Kaylessa and Lucyus. Crandell and Vardra. Laurel and Wimzy in support as able and needed.

"Sleep spells will be directed in the following directions (again indicated on the map). Obviously, some discretion is necessary to catch groups of enemy. I would like every spellcaster who can memorize two Magickal Missiles spells to have them ready. Beyond that one or two Sleep spells should be ready. They are our most powerful magicks in this type of ambush. Do not waste them as we may find them useful should we be attacking the garrison as well."

"I can cast a Phantasm in front of the rock area to further conceal the barrier and also give the enemy a reason to not be suspicious. Rows of goblins awaiting their arrival will be seen. This spell will last as long as I concentrate upon it and for about two minutes longer and will produce light sounds, so it will seem as though the goblins can move about somewhat and murmur amongst themselves. Once the lead wagon reaches the sandy area, I can cast Produce Flame to light the oil in the middle and Ren can light the rear."

"From there, Sleep spells and arrows rain down initially and the fighters move in to ply their considerable skills. Kaylessa and Crandell will be entreated with dealing with escapees toward the caverns. Everyone should be aware of any enemy trying to escape into the woods. Our ranged comrades should concentrate on leaders, spellcasters and finally any stragglers attempting to flee. Spellcasters use Magickal Missiles on any leaders and spellcasters, as well as any monstrous creatures they may have available. Laurel, Wimzy and myself will be in position to heal anyone necessary."

"In the Grand Temple of Ishtar, we have been taught that rarely does a plan survive contact with the enemy. The more we can complete of whatever plan we choose, before the enemy starts to confound such, is vitally important. From there we must support each other, first groups of two and then the numbers on each side of the road. This may be a simple assault and it may end up being our stiffest challenge yet." She nods to Crandell, indicating she is finished with this complex ambush.
“Again, no consideration to the size of the enemy force we may be facing,” Sergeant Crandell notes. “You are all assuming that a wagon will be leading the caravan. It may be soldiers on horse back. We all agree that the caravan must be brought to a stop, but all of your plans has that method in place before they arrive.”

“You also don't know when the caravan is arriving,” Sergeant Crandell continues. “That drow said it would be tomorrow, but she, like the goblins are creatures of the night and the army moved on Eagle's Nest overnight. This caravan could be arriving under cover of darkness tonight instead of during the daytime as we are assuming. There are a lot of unknown variables here, so any plan needs to be flexible to cover these contingencies. We could set up the trap today and hope no one notices until tomorrow. Or we could set up camp here and just wait until the caravan arrives, regardless of day or night.”
Vernar wrote:"Are we lookin' fer a total win here?" Vernar asks the sergeant and the others. "Or do we evade an' escape after cripplin' 'em if there be too many? We not be havin' the stone dwarf on this run an' if their numbers are overly strong, then we be needin' t' consider engagement options."
Erisciana wrote:The question was not presented directly to her, but she was the first to speak up. "I would say that we are indeed looking for a 'total win'. Contingencies are always needed and we must be ready for multiple outcomes. We could completely destroy the caravan and then use it to strike a quick blow against the garrison in the caverns using additional subterfuge. We may defeat our enemies but be too spent to push for a further strike. We may only succeed in crippling their actions, but if so we need to disable the wagons or pack animals for it to be a win. Our goal is to deny the main army their desired supplies. If we are too hard pressed because they display overwhelming numbers or are somehow aware of our plans, then we need to retreat in order to strike them again, perhaps on their return trip. Although while I would say this is an important mission, it is not one for which to sell our lives. Retreat may be a very reasonable response."
Erisciana wrote:“I agree with Erisicana. A total win. But if that cannot be achieve retreat to harass the supply line another day. If these supplies make it to the front line, our home, people and our way of life will be no more!”
“The Priestess has the gist of it,” Sergeant Crandell will say. “Ideally I would like a total win, as in the elimination of the enemy forces. We may be forced to only slow them down and try to keep ourselves alive to fight another day.”
Lucyus wrote:"Regardless it seems we need to make back to the Observation point to gather the axes and anything else that we may need in our endeavor." he says to the Sgt, "And hope it was not retaken in our absence."
“Let's finalize our plan of attack first as that will determine what supplies we need,” Sergeant Crandell answers. “Right now we have some very good ideas, but they still need a little work. Taking everything we've talked about into consideration and the ideas presented by the others, how would you adjust your initial plans? And feel free to take parts of each others plans to come up with a finished plan.”
Laurel wrote:But Laurel has never really been in an ambush before, maybe that's something that's good. Laurel supposes that maybe there is a fear effect with a lot of busy happening at once. She leans down and scratches Malf behind his ears, "What do you think of these plans so far? I hope that more people speak up. It will be good to take lots of good ideas and narrow them down to the ones most likely to succeed." She pauses for a second thinking to herself then adds, "and a gently hand to guide them all together."
“They could work,” the cat will answer as his ears are being scratched. “They could fail spectacularly. Its hard to say when dealing with the unknown. It's too bad this war is interrupting the recovery of lost knowledge. Time taking away from our true calling.”
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Re: Operation: Graystone #18

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GM Notes:
Butternut wrote:Do many of the tree branches reach out over the road, or is it pretty much open to the sky?
A few branches do extend over the road, but they are pretty high up and do not offer much in the way of cover.

So what is your final plan? Any contingencies if the caravan arrives overnight instead of the daytime?

Now what?
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Re: Operation: Graystone #18

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Erisciana, priestess of Ishtar -

Erisciana soon tells the Paladin of their potential. Kaylessa gives a nod of agreement. “I can cast sleep and magic missile as you said. We can try what you ask with our sleep spells but it may not work as well then an arrow through their chest,” she says simply.

"Sleep is used to take out large quantities of lesser enemies or a single more powerful enemy. It is difficult to resist and so as an initial attack form, especially with us casting 5 sleep spells into their midst, it can do much more than a barrage of missiles for a moment."

Kaylessa isn't impressed by the idea of fighting from the trees either. Erisci thinks it just adds a level of unnecessary risk.

“The only issue I see with your plan Erisciana is that, If I were to cast sleep as Lucyus and Vardra move to engage, there is the possibility of putting two of our fighters to sleep at the mercy of those moving to engage them.” Kaylessa says easily. “If this is an acceptable risk then, I will not hesitate.”

The idea is for the Sleep spells to be cast and THEN the fighters engage, not simultaneously. Also if the fighters are engaging goblins or orcs, the enemy will be affected before the spell energies can trouble the fighters. Further, from what I know of the spell, you would be unable to affect them both anyway before the energy dissipates."

--------------------------

“I agree with Erisciana. A total win. But if that cannot be achieve retreat to harass the supply line another day. If these supplies make it to the front line, our home, people and our way of life will be no more!”

"That may be exaggerating the threat that supplies will have on the coming battle somewhat. They are certainly important and denying them will strike a blow against the enemy, but our potential failure will not doom the fort."
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Re: Operation: Graystone #18

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Erisciana, priestess of Ishtar -

Once Vardra, Lucyus and herself present plans and a few others make some comments, Crandell critiques their suggestions. He starts with Vardra who had gone first. He mentions that the caravan will be aware and that felling a tree would be a rather obvious sign of impending attack. The priestess had said the same thing in the beginning of her proposed ambush. She adds, "As i mentioned, if you stand in the road you can see most of the length of this stretch. Someone on a wagon or mount would have even better view."

“Likewise, there is no contingency in case what does come this way tomorrow is so overwhelming that we many not want to attack. What if there are 30 wagons and 20 giants? It would be foolish to throw our lives away in a battle we cannot win. It would be better to have your first tree ready to fall like the second one, as a tree actually falling on them would be a greater surprise as they would continue down the road and enter the kill zone as planned.”

"I think we all agree that if a force that is overwhelming is seen, we slip away and retreat. Do we have the ability to fell multiple trees with precision and direction in our ranks? Gerett mentioned he could do so. Is there another? Also is the use of such an tactic as useful as having him ready for combat?"

Moving on to Lucyus plan. “A usable plan,” Sergeant Crandell will say. “But it has the same flaw as Vardra's in that you are committing yourself before we find out the size of the enemy force. I do like the idea of softening the earth so slow the wagon's down. It works just like a barrier but has the advantage of not being readily noticeable like a fallen tree. It could be used to slow the first wagon down and then drop a tree on them from surprise. That would catch them off guard should we find the caravan one we can attack.”

"That is the idea. Attempt to not tip them off before we can hit them from ambush, but slow them down, so they simply do not rush through the ambush. Also why I suggested the low rocks and ditch. It is less likely to be a noticeable deterrent to their advance nor signal them of impending threat."

“I would not use oil to light a fire at this point either. The goblins are expecting this caravan to arrive so will no doubt have watchers keeping an eye on the road from their caves. Smoke could alert them and we'd have goblins to deal with as well. Let's engage one enemy at a time.”

Erisci thinks for a moment. She furrows her brow at Crandell's logic. "If we are 30 minutes ride from the lair, then even if the goblins see the smoke from their caves, they will never reach this point before the battle has concluded one way or the other, even if they are mounted. It doesn't seem as though their reinforcements would affect this battle."

Crandell then moves on to her suggestion. “Again, no consideration to the size of the enemy force we may be facing,” Sergeant Crandell notes. “You are all assuming that a wagon will be leading the caravan. It may be soldiers on horse back. We all agree that the caravan must be brought to a stop, but all of your plans has that method in place before they arrive.”

"Begging the sergeant's pardon, but by spreading out the force over this entire stretch it takes into account size. At least 10 wagons could fit in this space with guards interspersed if they were in formation. By spreading out five Sleep spells for the initial ambush, we have the potential to remove at least 10 and possibly 30 or 35 goblins or other humanoids from the fight. Also I do not think we are assuming that wagons will be leading. I would expect there to be a small vanguard leading the procession. If they are far enough ahead, then we take them out quickly and quietly without the following enemy seeing. If they are close enough then the plan goes forward. The Soft Earth would slow lead troops or cavalry and still delay the first wagon attempting to get past, which is what we want. We don't need to stop the soldiers, we need to stop the wagons."

“You also don't know when the caravan is arriving,” Sergeant Crandell continues. “That drow said it would be tomorrow, but she, like the goblins are creatures of the night and the army moved on Eagle's Nest overnight. This caravan could be arriving under cover of darkness tonight instead of during the daytime as we are assuming. There are a lot of unknown variables here, so any plan needs to be flexible to cover these contingencies. We could set up the trap today and hope no one notices until tomorrow. Or we could set up camp here and just wait until the caravan arrives, regardless of day or night.”

The priestess gives the sergeant a disapproving look for a moment. "You're moving the scoring posts," she says sardonically. "While you may be right, now that we think about it, you framed this discussion initially as a scouting mission with the intent to return to Eagle's Nest and finish preparations, so naturally those were the criteria under which we suggested our plans." She pauses for a moment. "Of course, considering contingencies in a plan is necessary."

"If our spellcasters are unable to change spells, then not many of us are prepared for a combat action currently. Even myself has only a few combat and defensive spells ready for such a mission. We have less combat ability if we need to attack as we are now. Dangerously less."

(So the big question: What time is it? And is there time for spellcasters to rest and regain spells before night.)

"Crandell is right," she says to the others. "Just because they said tomorrow, does not mean daytime tomorrow. If we assume that tomorrow is night, does that mean tonight or tomorrow night?"
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Re: Operation: Graystone #18

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Vernar -

Erisciana gives some good answers, and the dwarf nods his appreciation to her explanations. His question about desiring a total win was of course obvious, but he wanted to make sure everyone understood what the goals were here today. Having the answer reinforced by Lucyus and the sergeant, he considers the point has been sufficiently driven home.

The sergeant then proceeds to pick apart the plans, which is the goal, of course. Everyone needs to be thinking soundly, and the consideration that we might have to engage the caravan at night makes the most sense. That means the humans in our party will be at a disadvantage. Erisciana is the first to start responding, but one of the things she asks makes no real sense to Vernar.
"I think we all agree that if a force that is overwhelming is seen, we slip away and retreat. Do we have the ability to fell multiple trees with precision and direction in our ranks? Gerett mentioned he could do so. Is there another? Also is the use of such an tactic as useful as having him ready for combat?"
"Do you be meanin' whether o' not any o' us can swing an axe t' drop a tree on a signal? I be sure Gerett not the only member o' us strong, burly types who can be swingin' an axe," Vernar replies. "Jus' a matter o' where you be puttin' everyone in your plan whether o' not there be someone in the right spot to be doin' it."
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Re: Operation: Graystone #18

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Erisciana, priestess of Ishtar -

Erisciana is the first to start responding, but one of the things she asks makes no real sense to Vernar. "I think we all agree that if a force that is overwhelming is seen, we slip away and retreat. Do we have the ability to fell multiple trees with precision and direction in our ranks? Gerett mentioned he could do so. Is there another? Also is the use of such an tactic as useful as having him ready for combat?"

"Do you be meanin' whether o' not any o' us can swing an axe t' drop a tree on a signal? I be sure Gerett not the only member o' us strong, burly types who can be swingin' an axe," Vernar replies. "Jus' a matter o' where you be puttin' everyone in your plan whether o' not there be someone in the right spot to be doin' it."

A wry smile forms on the priestess' face as the gruff dwarf responds to her questions about woodsman skill within the group. She considers for a moment, to see if he is being sarcastic or not, before answering. "My dear Vernar, I did not intend to insult any of our manly members with my question. I am certainly not a woodsman, but even I could fell a tree given enough time and a suitable axe. That is not my point. I have heard enough about the subject to know that one does not chop a tree and it magickally falls exactly where one wants it without some considerable measure of skill. Crandell was implying that we drop trees upon stopped wagons."
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Re: Operation: Graystone #18

Post by Lucyus »

Lucyus
With Wimzy
“Thanks!” Wimzy calls out with a grin. “I whole family of halflings could comfortably fit on these horses!”
“You are welcome.”He says as he feels the halfling get settled behind him. “In truth, I do not know much of your people. How big do your families tend to be? My parents decided to stop at three children.”
“A usable plan,” Sergeant Crandell will say. “But it has the same flaw as Vardra's in that you are committing yourself before we find out the size of the enemy force. I do like the idea of softening the earth so slow the wagon's down. It works just like a barrier but has the advantage of not being readily noticeable like a fallen tree. It could be used to slow the first wagon down and then drop a tree on them from surprise. That would catch them off guard should we find the caravan one we can attack.”

“I would not use oil to light a fire at this point either. The goblins are expecting this caravan to arrive so will no doubt have watchers keeping an eye on the road from their caves. Smoke could alert them and we'd have goblins to deal with as well. Let's engage one enemy at a time.”
“Perhaps you are correct.”Lucyus says listening to the Sergeant then speaks, “If we were to use the mules to pull a tree down instead it would seem more natural.” Lucyus says looking at the error in his plan, but it does not dissuade him. “With us hidden we could decide attack based n what lies before us. It may be within our best interest to take into account of what we have fought. The strongest and largest foe we have faced is an Ogre. While we also engaged other humanoids and human as well as wargs. Given we do not know of our enemies strengths we may base it upon those creatures, even Giants may walk across our front.”he says looking to the others.
“You also don't know when the caravan is arriving,” Sergeant Crandell continues. “That drow said it would be tomorrow, but she, like the goblins are creatures of the night and the army moved on Eagle's Nest overnight. This caravan could be arriving under cover of darkness tonight instead of during the daytime as we are assuming. There are a lot of unknown variables here, so any plan needs to be flexible to cover these contingencies. We could set up the trap today and hope no one notices until tomorrow. Or we could set up camp here and just wait until the caravan arrives, regardless of day or night.”
“No we do not, our clerics should keep a light spell or two handy. The boulders would make good targets to illuminate given their size and positions to give us maximum light.”Lucyus further says to the Sergeant, “To wait here would be a folly as our defences at the fort are better. The only problem is that the wrong flag flies over head. Any passing foe in their right mind would have two choices. Take the fort or steer clear of it and try to move undetected.”
“Let's finalize our plan of attack first as that will determine what supplies we need,” Sergeant Crandell answers. “Right now we have some very good ideas, but they still need a little work. Taking everything we've talked about into consideration and the ideas presented by the others, how would you adjust your initial plans? And feel free to take parts of each others plans to come up with a finished plan.”
“There is a part of me that thinks it maybe wise to draw the humanoids away from road. To corral the humanoids in perhaps by cherauxs or something of the like.
"I think we all agree that if a force that is overwhelming is seen, we slip away and retreat. Do we have the ability to fell multiple trees with precision and direction in our ranks? Gerett mentioned he could do so. Is there another? Also is the use of such an tactic as useful as having him ready for combat?"
A wry smile forms on the priestess' face as the gruff dwarf responds to her questions about woodsman skill within the group. She considers for a moment, to see if he is being sarcastic or not, before answering. "My dear Vernar, I did not intend to insult any of our manly members with my question. I am certainly not a woodsman, but even I could fell a tree given enough time and a suitable axe. That is not my point. I have heard enough about the subject to know that one does not chop a tree and it magickally falls exactly where one wants it without some considerable measure of skill. Crandell was implying that we drop trees upon stopped wagons."
( Not ignoring Vernar just seemed logical to do it this way)
“I do not. But I can see the value in such a tactic. The noise would draw the humanoids to them rather quickly as well.” Lucyus says evenly Looking to Vernar and Erisciana “if the trees are dropped randomly and through out the road even if we have to retreat it may buy our forces time. Time that they may need to build defences and muster some sort of defense.”
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Erisciana
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Re: Operation: Graystone #18

Post by Erisciana »

Erisciana, priestess of Ishtar -

The priestess moves over to a larger rock near where the discussion is taking place and takes a seat. This is going to take some thought, she decided.

After several long moments of contemplation, she speaks up again. “We have too many variables as it is now. We cannot be certain when the caravan is coming and we have no way to find out and communicate that except for Flare’s avian friend. Our spellcasters are unprepared for battle and need time to ready themselves for battle.”

“I propose that we plan to attack the caravan on its return trip rather than on its way to the garrison. Even if they travel through tonight, the loading by hand likely will take a long time. Especially with the garrison now short handed after the Stone Golem’s rampage. Also they will likely be less on guard on the return, thinking that there was no ambush so perhaps it is safe.”

She pauses for a moment and looks at those gathered here, gauging their reactions before continuing on. “We only have to contain them on the return and the felling of trees will be sufficient to stop their escape at that point. We can cast a magical Darkness onto the fallen trees so they are not seen, perhaps augmented with the Phantasms to launch our ambush.”

“We can prepare the trees this day. Perhaps set up scouts to watch if they pass tonight. We will be in our fortress in the mountain for safety and in case the enemy tries to strike us there again. We will be able to rest and reset Magicks for optimal use. Perhaps we even fell one tree this day as well as dig a trench across the road to slow them down and make their return trip delayed more to daylight. Then we ambush them here.” She looks at the others expectantly.
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Lucyus
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Re: Operation: Graystone #18

Post by Lucyus »

Lucyus
As Vernar, Sgt, Ersiciana and the others speak of plans, The War priestess soon speaks up with the idea to strike out at the convoy upon it’s return.
“I propose that we plan to attack the caravan on its return trip rather than on its way to the garrison. Even if they travel through tonight, the loading by hand likely will take a long time. Especially with the garrison now short handed after the Stone Golem’s rampage. Also they will likely be less on guard on the return, thinking that there was no ambush so perhaps it is safe.”

She pauses for a moment and looks at those gathered here, gauging their reactions before continuing on. “We only have to contain them on the return and the felling of trees will be sufficient to stop their escape at that point. We can cast a magical Darkness onto the fallen trees so they are not seen, perhaps augmented with the Phantasms to launch our ambush.”

“We can prepare the trees this day. Perhaps set up scouts to watch if they pass tonight. We will be in our fortress in the mountain for safety and in case the enemy tries to strike us there again. We will be able to rest and reset Magicks for optimal use. Perhaps we even fell one tree this day as well as dig a trench across the road to slow them down and make their return trip delayed more to daylight. Then we ambush them here.” She looks at the others expectantly.
“There is much wisdom in your words.” Lucyus says to the priestess. “If we scout the caravan we can gauge the force of them, who is guarding them and determine their strengths and weaknesses. Furthermore the wagons or carts will be burdened by the weight of supplies. It would be easier for our soften earth spell and Erisiciana’s ditches to take hold, giving us the opportunity to attack in force.” He says simply looking at the others. “If we prep the ditches, infuse the oil after they pass, as Erisciana’s plan and the trees as was suggested we can hamper the enemy convoy and have no need to box them in from behind.”
“We will have to hit them hard, possibly retreating and hitting them again if needed.” He says looking at the Sgt and then the others. “It may not be ideal and it has it risks but what plan doesn’t.”
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Kaylessa
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Re: Operation: Graystone #18

Post by Kaylessa »

Kaylessa
The others speak of their plans. The war priestess suggests attacking the caravan upon it’s return. To the Elf it makes sense. If they scout the caravan they can guage it’s strengths and numbers. If not they will go in blind against force of unknown strength, where it is possible to retreat and have the caravan reach it’s destination. A conclusion that they could not afford.
“If we are to dig the ditches as you say.”Kaylessa says as she looks about, “Then we will need axes or shovels. If this is the path we are to take then we need to decide on it now, we are wasting daylight.”
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Vardra
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Re: Operation: Graystone #18

Post by Vardra »

Vardra Marcus, PFC:

Having put forth a basic strategy for the ambush, Vardra nods to Vernar when the dwarf compliments his plan. He listens quietly as first Lucyus and then Erisciana give their ideas. Lucyus' strategy has much in common with his own, though he proposes attacking from just one side; it isn't clear to Vardra what the advantage of that would be. Erisciana's proposal seems to rely heavily on magic, which makes sense considering her background and training. There are definitely a number of good suggestions in both of their proposals, as well as mentioned by others in the group. Gerett mentions that he believes he has the skill to fell trees accurately if needed, which is certainly good to know.

The halfling Butternut throws out a comment about wishing they had the time and resources to undermine the whole road. "That would be convenient, Butternut," Vardra replies with a weak smile.

There is yet more discussion of the various options, and then Sergeant Crandell critiques each of the plans one at a time. His critique seems to focus primarily on: planning contingencies for the unexpected, making sure that the ambush isn't detected in advance, not alerting possibly-nearby support forces such as the goblins in Bollo's Shield, along with concerns about timing. Honestly, Vardra had assumed that not attacking an overwhelmingly large force was obvious enough that it didn't need to be stated; however, the sergeant seems to feel otherwise. The priestess disagrees with some of Crandell's critique, and attempts to explain why she thinks she's right.

Erisciana and Lucyus both recommend adjustments to the various ideas that have been put forth, which engenders more discussion to which Vardra listens carefully. Importantly, Erisciana suggests that they should actually wait to attack the caravan until the return trip, which matches what he had been thinking since hearing the sergeant's commentary.

After pondering the situation and all of the suggestions and proposals, Vardra finally speaks up. "I think that a number of good ideas have been presented, and it seems the real challenge here is to assemble them into a cohesive whole.

"You are right, sergeant, that we don't know when they'll arrive. Thus, we will need to find out. We should have the scouts take turns watching the first fork back there and the path down to the main road. Whoever is on duty when the caravan approaches can assess their forces and then come notify the rest of us. We may also want to collect supplies from the Eagle's Nest, and then set up camp just far enough uphill from that split that it won't be noticed by the caravan. That way, we can respond more quickly once we get word from the scout, and also may give the spell-casters more time to rest and regain spells."

Taking a quick sip of water, Vardra continues. "At this point, we will need to make a decision. Depending on what we learn from the scouts, we can either go ahead with an attack in the spot we selected, or look for another option. If they seem too strong to take in a straight-up ambush, then we should follow them to Bollo's Shield; they may actually split themselves up, which could give us an opportunity to take them on in groups. In particular, I suspect that many of the leaders will be inclined to go meet with the goblin chief down in his chambers, leaving mostly the underlings to various duties such as guarding the wagons and loading supplies.

"Again, time of day will make a big difference in our plans as well. Since a number of us - including myself - cannot see in the dark, we may not want to engage them at night at all. If we do choose to, we'll need to try to provide as much light as possible in order to level the playing field, including torches and light spells.

"Speaking of which, it occurs to me that the real goal here is to prevent them from resupplying. Taking out the enemy force would be great, but if we can stop the resupply, that will still help our army significantly. One option for doing so may be to throw oil vials onto the wagons, and then light the oil with thrown torches, burning arrows, or spells. This has the added bonus of providing more light if we need to fight at night. I know it would be great to capture the wagons, but I think we should be willing to sacrifice them if need be. The Hextorites won't be able to transport anywhere near as much food and supplies without the wagons."

Not really used to talking this much, Vardra pauses a second to collect his thoughts. "Should we decide to go forward with the ambush, my thoughts align with Erisciana and the others in regard to attacking them on the trip back. This has many advantages: it allows longer for the spell-casters to rest and recover their spells, should move us closer to morning if they come at night, heavily-laden wagons will move slower and may be more susceptible to traps we lay as Lucyus pointed out, moving uphill may slow them further even though it isn't a steep slope, and Erisciana noted that they may be less on guard.

"Softening the road near the top of the slope with a spell is a great idea. Adding a well-hidden ditch or two beyond it will help too. Both of these should be fairly inobvious and the soft ground in particular could pass as a natural occurence. If necessary, we can use the illusion spell Erisciana mentioned to further disguise them. Once the enemy encounters the obstacles, we may want to delay our assault for a few moments so they can reassure themselves that it is not an ambush and turn their efforts toward freeing the wagons.

"I admit to being leery of committing all of our magical resources up front. While I admit that magic is a powerful tool, I believe it is also true that our spell resources are somewhat limited and thus precious. We should reserve at least some of our spells to help us deal with... what you called 'contingencies'. I do think Erisciana's idea for casting a barrage of sleep spells - and I would add arrows and bolts from our non-mages - makes a good opener to thin the enemy's ranks, however."

Vardra nods to Sergeant Crandell. "You made a good point that bringing down trees is a two-edged sword. While they can effectively block the road, they can also block line of sight and hamper our tactics once we engage, as well as alerting the enemy to the ambush. I also don't see spreading oil on the ground as being a good idea, as it will likely soak into the ground somewhat and not burn well; though it could generate a lot of dark smoke that would also block sight lines and draw unwanted attention. It might be best to have Gerett prepare a few trees ahead-of-time for easy felling, then keep them in reserve in case we need a big distraction to help us disengage or disrupt the enemy.

"We also need a plan for disengagement of things turn bad. Dropping some trees on the caravan could be part of that. We should agree to a signal to indicate an orderly retreat. Those in melee would then fight defensively as they move back to rejoin those enganged primarily at range. Wimzy and Laurel as primary healers can serve as the collection points on either side of the road for the teams to link up. The two groups would then work to regroup at our camp up the road, depending on the level of pursuit. As Lucyus said, we may be in a position to hit them multiple times as they work their way down to the main road.

"As for groupings, I agree that it makes sense to work in two- and three-person teams. I recommend mixing the ranged teams with both a spell-caster and a non-spell-caster as much as possible. As best I can tell, Lucyus, Kendell, and Vernar are our primary front-line fighters as none of them appear to have significant ranged capability. We may want to team then with Kaylessa, Erisciana, and Gerett or myself who can also serve in that capacity.

"You may notice that there isn't a high level of detail in my plan," Vardra says in closing. "As Erisciana said, tactics often get disrupted by the enemy. I think it is more important that everyone understand the strategy so that they can adapt effectively as the situation changes.

"Also, I'm coming to the realization that there is a vast difference between commanding military troops and leading a group of adventurers like this one. In the military, they provide virtually all of the soldier's training, so they know exactly what their skills and abilities are. Also, they divide them into a small number of specific types - such as swordsmen, pikemen, archers, cavalry, and so on - and give everyone in each type identical training. That training includes drilling in working as a coordinated team.

"Here, each one of us received unique training by a wide variety of people and organizations, some very far away," Vardra states with a nod to Erisciana. "I'm not sure it is even possible for any one of us to know exactly what everyone in the group is capable of. And we certainly have not been drilled in working together in a coordinated manner. Some have even gone so far as to question the need for designated leadership." Vardra turns and gives Butternut a pointed look. "While I don't agree with that notion, I think we're going to have to learn to respect and rely on each other, and grant everyone the freedom to think for themselves. As we've heard during this very discussion, there are a lot of bright people here with good ideas to contribute. Listening to those ideas and working together is our best hope for both survival and success."

Vardra quickly takes another sip to ease his now-parched throat. Hearing Kaylessa's comment about wasting daylight, he looks up at the sky to try to get a sense of how late it is getting. Perhaps the discussion has run longer than he realized.
Gordon (fanchergw AKA Kylie, Grondar, Yusef, Lily Pak / Menagerie, Butternut, Onas, and Vardra)
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Erisciana
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Re: Operation: Graystone #18

Post by Erisciana »

Erisciana, priestess of Ishtar -

Talk turns to modifying plans based on additional considerations, such as not knowing what we will be facing and whether the caravan may well come through during the night. The priestess suggests a plan where they make some preparations this afternoon and evening, return to the defenses of Eagle's Nest, recover spells, scout the caravan potentially passing in the night (as they don't know if 'tomorrow' means tonight or tomorrow night), and then attack on their return trip by ambush.

The paladin, Lucyus, basically agrees with the adjusted plan of attack. “We will have to hit them hard, possibly retreating and hitting them again if needed,” he says looking at the Sgt and then the others. “It may not be ideal and it has it risks but what plan doesn’t.”

Kaylessa chimes in with her acceptance as well. “If we are to dig the ditches as you say,” Kaylessa says as she looks about, “Then we will need axes or shovels. If this is the path we are to take then we need to decide on it now, we are wasting daylight.”

"There are tools in Eagles Nest," Erisci responds. The day is starting to grow later, approaching early evening. "But you are correct, the day is not long remaining."

Vardra speaks up next and again, mostly agrees with the new plan. "You are right, sergeant, that we don't know when they'll arrive. Thus, we will need to find out. We should have the scouts take turns watching the first fork back there and the path down to the main road. Whoever is on duty when the caravan approaches can assess their forces and then come notify the rest of us. We may also want to collect supplies from the Eagle's Nest, and then set up camp just far enough uphill from that split that it won't be noticed by the caravan. That way, we can respond more quickly once we get word from the scout, and also may give the spell-casters more time to rest and regain spells."

The priestess will interject for a moment. "In order to alter spells that we have available to cast, whether arcane or clerical, requires ourselves to be fully rested." She looks to Kaylessa for a moment. "While she may require less rest, the rest of us," she says waving her hands toward the group, "are not so fortunate. It is not a matter of if we rest partially we can regain partial spells. If the caravan comes through tonight, the spellcasters will not be ready to optimize their spells quickly. Expect at least nine or ten hours from the time we begin our rest."

Vardra does mention that the goal is to stop the caravan and the supplies, not the forces necessarily. "I agree. Everything we can do to hinder them is a boon to the forces at the fort. Every bit of supplies they don't have, weakens the siege. Every enemy we kill is one less to test the fort's defenses. Destroying the wagons, if they are indeed wagons, are a viable result. We could have a near unlimited amount of oil as well," she says looking at Sorvani and Butternut. "I was also able to learn the spell in question in our sharing of spell books earlier today. Liquid Metamorphosis. It is possible to transform water, which we have in abundance with the stream, into oil. The only question becomes the method to ignite it. But we could conceivably light the entire section of road in a conflagration."

Vardra also comments about the benefits of attacking in the morning, on the caravan's return: spellcasters renewed, light to see by, traps and impediments in place.

"I admit to being leery of committing all of our magical resources up front. While I admit that magic is a powerful tool, I believe it is also true that our spell resources are somewhat limited and thus precious. We should reserve at least some of our spells to help us deal with... what you called 'contingencies'. I do think Erisciana's idea for casting a barrage of sleep spells - and I would add arrows and bolts from our non-mages - makes a good opener to thin the enemy's ranks, however."

"What I suggested originally would not, in fact, commit all of our magickal resources initially. The 'Sleep Barrage' is only 5 spells used, plus a few others for possibly lighting the fire and the Phantasm. We would have a significant number of Magickal Missiles to direct at targets of importance, as well as additional Sleep and Hold Person spells, amongst others. If we coordinate and reset our spells, we have a considerable amount of arcane power at our disposal."

After some more comments on specifics to the plan, Vardra adds some comments that the priestess herself had brought up previously. "Also, I'm coming to the realization that there is a vast difference between commanding military troops and leading a group of adventurers like this one. In the military, they provide virtually all of the soldier's training, so they know exactly what their skills and abilities are. Also, they divide them into a small number of specific types - such as swordsmen, pikemen, archers, cavalry, and so on - and give everyone in each type identical training. That training includes drilling in working as a coordinated team."

The priestess gives a knowing look to the soldier, but does not interrupt.

"Here, each one of us received unique training by a wide variety of people and organizations, some very far away," Vardra states with a nod to Erisciana. "I'm not sure it is even possible for any one of us to know exactly what everyone in the group is capable of. And we certainly have not been drilled in working together in a coordinated manner. Some have even gone so far as to question the need for designated leadership." Vardra turns and gives Butternut a pointed look. "While I don't agree with that notion, I think we're going to have to learn to respect and rely on each other, and grant everyone the freedom to think for themselves. As we've heard during this very discussion, there are a lot of bright people here with good ideas to contribute. Listening to those ideas and working together is our best hope for both survival and success."

Erisci returns the nod. "That is exactly what I was saying when we set up camp outside the cave not so long ago," she says quietly. She then continues, after a moment. "We need a hand to direct everyone, to give structure and form to the ideas, else they become bogged down in incessant discussion. We need to let people do what they do best, but direct them in a coordinated effort. Simply put, we need to become a team or we need to put in our time or else just walk away. We could endlessly argue and debate like worthless minor politicians each hoping to have our way. Or this could be our baptism of fire. We have the opportunity to become a real force for good."

"But we do need to begin our preparations. With the exceedingly late night we just experienced, several of our number were not even awake before mid-day. After our excursions and coming here, it is approaching time for the evening meal, which judging by the position of the sun and the emptiness of my stomach both confirm that!"
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Laurel
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Re: Operation: Graystone #18

Post by Laurel »

Erisciana wrote: Erisci nods and she calls out to Laurel and motions her to join them.
Laurel hears Erisciana call out to her and looks up, surprised. She catches her 'come hither' motion and cautiously makes her way to the group. She looks at her feet while the Priestess of Ishtar addresses the group.
Erisciana wrote: "Can we assume that all of the clerical practitioners are able to cast Protection from Evil? As a paladin of Heironeous, Lucyus has this blessing naturally. But I believe as a group we could provide an additional five or six of these blessings, which would go to anyone who may be a melee combatant. Also having a Hold Person spell available would be useful in both a defensive capacity and perhaps to stop a difficult enemy. Otherwise, any supportive magicks and blessings would benefit, but I would not disregard the need for significant healing required after this combat is completed."Afterwards, Erisci will ask Laurel directly. "What other abilities does your patron bless you with that might prove useful in the coming conflict?"
Laurel meets Erisciana's vibrant blue eyes with her own plain brown ones. "Uhh, currently all that I have access to are Orisons. I like them because they're very flexible and have a variety of uses..."
Lucyus wrote: “Excuse me, priestess.” Lucyus begins easily. “I did not mean to exclude you from the meeting. I trust you will forgive my oversight.” He will say while his head down casted slightly his eyes meeting hers.
Laurel blushes at Lucyus's words, subconsciously tilting her head forward so that her long dark hair falls over her face. "It's fine. I'm used to..." Laurel pauses for a second, not sure how to word it without seeming self-pitying. "Being overlooked." She turns her head as Lucyus's eyes meet hers.
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But Laurel has never really been in an ambush before, maybe that's something that's good. Laurel supposes that maybe there is a fear effect with a lot of busy happening at once. She leans down and scratches Malf behind his ears, "What do you think of these plans so far? I hope that more people speak up. It will be good to take lots of good ideas and narrow them down to the ones most likely to succeed." She pauses for a second thinking to herself then adds, "and a gently hand to guide them all together."
“They could work,” the cat will answer as his ears are being scratched. “They could fail spectacularly. Its hard to say when dealing with the unknown. It's too bad this war is interrupting the recovery of lost knowledge. Time taking away from our true calling.”
Laurel grins to herself as her hands make their way down the cats sides and up his arching tail. She flicks the shed fur off of her fingers before scratching the cats ears once more. "Trust me, I'd rather exploring those ruins under our feet, but war is war and happens when it happens. Right now Sgt. Crandell is the boss, so here we are. At least we are in a good position to help defend the Crossroads. If it should fall to these heathens imagine the knowledge that would be lost forever!"
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Laurel's ears perk up as she hears Crandell addressing the group. She agrees with many of Crandell's observations about points and is a little surprised when he mentions the caravan coming at night. With these being goblins and underdark folk she assumed the caravan was coming by night- or by cave and not by this road at all. She's surprised that anybody had been operating under the idea that the goblins would be coming by day. She's also a little surprised by Erisciana's idea to wait until they come back. That was different thinking. If they were to go explore the fortress beneath Eagles Nest it would be best to allow the goblins there to think all is well. The caravan could come and go, taking supplies from the next-door neighbor goblins and perhaps requisitioning them for themselves. By waiting the strategists could have a full idea what we would be dealing with on the caravan. She nods her approval as other party leaders latch onto the idea. It would also not be leaving Eagles Nest totally defenseless which was something that had been nagging the back of Laurels mind since their quick departure from the stables. It would also give the magic users time to optimize their spells and strategy to full effect.
Erisciana wrote:"But we do need to begin our preparations. With the exceedingly late night we just experienced, several of our number were not even awake before mid-day. After our excursions and coming here, it is approaching time for the evening meal, which judging by the position of the sun and the emptiness of my stomach both confirm that!"
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Butternut
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Re: Operation: Graystone #18

Post by Butternut »

Butternut:
Erisciana wrote:"Yes, Magickal Missiles is better to use against a single target even if one can create more than one of the missiles of magickal energy. While they are unerring, they strike with less force than a sword strike. Charm Person is indeed a useful utility. While it may not be truly offensive it can make any enemy stop their attacks and it has quite a considerable range. Its effects can be resisted but when plied against non-spellcasters can make it quite useful." Erisci had used charms and an innate ability to influence others' emotions quite effectively over the years.
"Yup, that's what I said," Butternut confirms, not sure why it took the priestess so many words to say the same thing. She has noticed over the years that some people just like to talk. Quiet is more comforting to her way of thinking.

Their new dwarven companion, Gerett, recommends that each little team have its own sub-leader, and volunteers himself for that duty. Butternut wrinkles her nose in disgust; why is everyone so lustful toward the idea of bossing others around? Do they need that feeling of authority or control over others to make them feel important? Pfah! No thanks.

Vernar asks a bit about magic, but Erisciana answers well enough that Butternut feels no need to pitch in. She's more an instinctive mage than a scholar anyway.

The dwarf responds with a chuckle to her own eagerness to shoot from the trees and she replies with a wolfish grin. She likes the idea of being up high; perhaps it has something to do with her small size. Of course, it would also help her see over the various bushes, boulders, and other barriers, too. When she looks up, it becomes apparent that any branches that reach out over the road are far too high to be useful in setting traps, and wouldn't provide good coverage even if she could get up there.

Kaylessa and Crandall both speak out against the idea of fighting from the trees. "Fine. Ya'll ruin all my fun," Butternut grumbles unhappily. She turns and moves a bit away before sitting down and pulling out a strip of jerky to munch on. All this yak, yak, yak is getting on her nerves; she'd much rather be doing something.

Even from where she's sitting, she can still hear the long-winded debate. Vernar, Lucyus, and Erisicana talk about a 'total win', after which Vardra suggests burning the wagons if they're not sure they can defeat the enemy. "Burning perfectly good food just feels wrong; I hope it doesn't come to that!"

There is also the question of when the caravan will arrive.
Erisciana wrote:"Crandell is right," she says to the others. "Just because they said tomorrow, does not mean daytime tomorrow. If we assume that tomorrow is night, does that mean tonight or tomorrow night?"
Butternut wrinkles up her forehead as she ponders this. "I don't know much about drow, but if she meant 'tonight', why did she say 'tomorrow'? Goblins have different words for those concepts just like we do. She seemed fluent enough to know the difference."
Gordon (fanchergw AKA Kylie, Grondar, Yusef, Lily Pak / Menagerie, Butternut, Onas, and Vardra)
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Erisciana
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Re: Operation: Graystone #18

Post by Erisciana »

Erisciana, priestess of Ishtar -

When the priestess calls Laurel over to their group to discuss clerical blessings, Erisciana asks them all if Protection from Evil is available from each of their patrons. She also asks Laurel expressly what other abilities with which her deity blesses her.

Laurel meets Erisciana's vibrant blue eyes with her own plain brown ones. "Uhh, currently all that I have access to are Orisons. I like them because they're very flexible and have a variety of uses..."

The priestess smiles for a moment. "I'm sorry if I wasn't being clear. I meant if you were able to change a blessing to Protection from Evil. And I am not familiar with your patron, this Felix, at all. I was wondering what special abilities to which you might have access. For example, I have a resistance to cold and fire. And I am able to naturally detect or dispel magicks to a degree." This one comes across as so very shy, the priestess thinks. She wonders how she ended up in such a force. Then again her own story was rather far-fetched itself. Erisci touched the priestess of Felix lightly on the upper arm as she spoke. "You have a short sword and leather armor, so we can assume your patron's followers are not like Anu... or Heironeous." She catches herself, realizing that likely no one knows about Anu here. "What other skills do you bring to our little collection?"

-----------------------------------------

Butternut shares what magicks she can cast. But the halfling looks a little irritated, when the priestess expounds upon that information. "Yup, that's what I said," Butternut confirms. Erisci shrugs for a moment. "We cannot assume that those who do not cast magicks know the details of those powers," she says simply in regards to the unspoken thought.

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Later in the conversation, the priestess wonders whether 'tomorrow' means 'tonight' or 'tomorrow night'. Crandell seemed to imply it would be tonight. But that seemed an odd reference in her logic. Butternut has some comments as well. Butternut wrinkles up her forehead as she ponders this. "I don't know much about drow, but if she meant 'tonight', why did she say 'tomorrow'? Goblins have different words for those concepts just like we do. She seemed fluent enough to know the difference."

"That was my thought as well. Clearly I do not know the language of goblins. So to have you verify this, may indeed mean we have until tomorrow night, or at least tomorrow day, before the caravan passes. Excellent! We should still keep scouts overnight at a safe distance to keep an eye for their potential passing."
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Lucyus
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Re: Operation: Graystone #18

Post by Lucyus »

Lucyus
As the conversation continues on about the ambush and what would be best, Vardra speaks up.
"Again, time of day will make a big difference in our plans as well. Since a number of us - including myself - cannot see in the dark, we may not want to engage them at night at all. If we do choose to, we'll need to try to provide as much light as possible in order to level the playing field, including torches and light spells.”
Lucyus remains quiet while the solemn warrior speaks. He thinks that they might not want to attack them in the dark and wait for the light of day. “What you say is true, many of us cannot see in the dark. But to delay favors our enemy as they do have forces that are more active at night versus the day, when they rendezvous, which we do not know.” He points out, hoping the soldier realizes his thinking may be flawed.
"Speaking of which, it occurs to me that the real goal here is to prevent them from resupplying. Taking out the enemy force would be great, but if we can stop the resupply, that will still help our army significantly. One option for doing so may be to throw oil vials onto the wagons, and then light the oil with thrown torches, burning arrows, or spells. This has the added bonus of providing more light if we need to fight at night. I know it would be great to capture the wagons, but I think we should be willing to sacrifice them if need be. The Hextorites be able to transport anywhere near as much food and supplies without the wagons."
“Vardra, You are overlooking what the Sergeant has said. We do not even know if they will be using wagons or carts, Let alone how much oil we can create by the mages spells. They could be a host of Ogres and Giants for all we know."
"As for groupings, I agree that it makes sense to work in two- and three-person teams. I recommend mixing the ranged teams with both a spell-caster and a non-spell-caster as much as possible. As best I can tell, Lucyus, Kendell, and Vernar are our primary front-line fighters as none of them appear to have significant ranged capability. We may want to team then with Kaylessa, Erisciana, and Gerett or myself who can also serve in that capacity.
“I would disagree with Vernar being a front line fighter.” Looking to the soldier then to Vernar, “No offense my good dwarf, His armor is not the best protection as Kendell or Myself. Even your armor would provide better protection for yourself and the others behind you. Besides, I have seen you cut goblin’s in half with your blade.”
Laurel
Laurel blushes at Lucyus's words, subconsciously tilting her head forward so that her long dark hair falls over her face. "It's fine. I'm used to..." Laurel pauses for a second, not sure how to word it without seeming self-pitying. "Being overlooked." She turns her head as Lucyus's eyes meet hers.
“No, it isn’t.” Lucyus says in reply looking at her from behind her hair, her brown eyes sparkling beneath. “I do not believe one could overlook you for very long.” He says with a gentle smile.
Butternut
Butternut wrinkles up her forehead as she ponders this. "I don't know much about drow, but if she meant 'tonight', why did she say 'tomorrow'? Goblins have different words for those concepts just like we do. She seemed fluent enough to know the difference."
Lucyus shrugs to himself more than to anyone. “Perhaps it is their way. As ours would mean day?” he asks back.

"Are we in agreement to what has been planned by Erisciana and adapted by us?" The paladin Cleric asks.
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Vernar
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Re: Operation: Graystone #18

Post by Vernar »

Vernar -
A wry smile forms on the priestess' face as the gruff dwarf responds to her questions about woodsman skill within the group. She considers for a moment, to see if he is being sarcastic or not, before answering. "My dear Vernar, I did not intend to insult any of our manly members with my question. I am certainly not a woodsman, but even I could fell a tree given enough time and a suitable axe. That is not my point. I have heard enough about the subject to know that one does not chop a tree and it magickally falls exactly where one wants it without some considerable measure of skill. Crandell was implying that we drop trees upon stopped wagons."
A glint of something is in Vernar's eye as Erisciana responds - humor? "You be hard pressed to be insultin' me on your best day," Vernar replies jovially, almost as if it was some sort of good natured challenge. Rather than become sidetracked with any dwarven humor, Vernar composes himself and simply nods to the rest of her explanation, "Fair enough."
“I would disagree with Vernar being a front line fighter.” Looking to the soldier then to Vernar, “No offense my good dwarf, His armor is not the best protection as Kendell or Myself. Even your armor would provide better protection for yourself and the others behind you. Besides, I have seen you cut goblin’s in half with your blade.”
"Depends on your definition of 'front,' my friend," Vernar replies. "My front not always being their front, if you know what I be meanin'." Still, Vernar understands that charging against a line in only studded leather will likely test his luck more than necessary, he relents. "You be puttin' me where I be best, and do not worry none 'bout the body count. I can keep up."

There is discussion about whether or not 'tomorrow' actually means 'tonight' with good arguments from several of the team. "I think we should leave the quietest o' us here t' keep an eye on things. Me, Flare, and one o' more o' the others," Vernar suggests. "If they do be passin' us in the night, then we can be attackin' on their return as Erisciana suggests. Maybe Flare can sent his bird back t' let you know if they do pass tonight, if you keep a lookout at the nest. If they do not slip through tonight, then all you spell casters be better prepared and we deal with 'em as planned. If we have t' be catchin' 'em on the way back, you all still be havin' your spells."
"Here I go again on my own..." ~the Bard Whitesnake
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GM Mad
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Re: Operation: Graystone #18

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