Kori wrote:“Any place in specific that I can drop you off at?” Kori asks curiously as they get closer to their destination.
Kori stops by the bunkhouse, she had to stay here one time before her sister was married and had a home available for an overnight stay. It is off to the right from the gate and past the Jawa Traders. The Jawas occupy a group of three buildings covered by a torn sail barge wing strung overhead. One of the Jawas waddles out as you pass, chattering something you can't quite make out.Mile'ka wrote:"Somewhere I can store my gear where I won't get ripped off," Mile'ka replies, "and then somewhere to get a drink."
The bunkhouse is a moderate, two-story building in a not very hospitable area of the Mesa. It is located along the edge of the cliff and shrouded in black acrid smoke from the nearby slagworks. The ground floor is a modest eatery, with an external staircase to the upper bunkhouse area. Across the street is a cantina.
The cantina is sort of kidney-shaped with several steps leading down to the floor. An Aqualish stands outside the entrance and regards you carefully as you approach. There is a small foyer and then it opens into the cantina proper. The bar is to the left and manned by a Devoronian, who doesn't yet seem to even notice your arrival. A half dozen patrons sit at the bar. Several booths line the edges of the bar, some of which are able to be made more private with closed curtains. Various groups occupy several of the booths, either enjoying themselves or engaging in business, both legal and less so. The center of the cantina is filled with many tables and chairs, about half of which are occupied. In the far corner is a stage where a female Twi'lek dances to piped in music. There appears to be room for a live band but there is not one playing currently.
A couple of serving girls wait on tables and booths. As you take this all in, a female Falleen slips past, looks around and then appearing to see who she is looking for, heads to a booth near the stage.
So now what?