Hammerfall #17

The dwarven quest to reclaim the abandoned city of Hammerfall.
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GM Mad
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Hammerfall #17

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Hammerfall #17


The Mind Flayers have been dealt with and the dwarves turn their attention towards the manor house on the edge of town. There gray skinned humans dressed in ancient finery stand guard before the main entrance to the house. It is decided to split the group up into three to investigate the estate.

The scouts, Farian, Virae, and Darkfang, hug the inner walls and circle around towards the side entrance. This entrance typically leads to the large feast hall and generally gathering area. A test will reveal that this door is locked.

Grondar leads the way to the front door of the estate with Oran and Senoia in tow. Daraden and Dougan remain back near the property entrance and serve as a support group.

As the group draws closer to the humans, they can see that they are dressed in what must have been fine livery many decades ago. The green and black of their outfits have faded with the passing of time.

Once close enough, the two humans bow courteously in respect. Those who look closely can see only a cold light in their eyes. One of the two speaks.

“I am Xavier,” he states in a deep, servile voice. “May I inquire who as come to call upon Madame?


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