Bizarre Adventures

Tales, background information, and adventure recaps from the campaigns the website is based on, including the Q-Link days.
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Bizarre Adventures

Post by Spectrum »

This thread picks up from the "In the Beginning" Thread.

Okay, so we've reached the point of actually getting ready to start what would become the Champions campaign this website is based upon. I took Quasar and reworked him into Spectrum. I was still learning the Champions rules at this point and Specs went through several different designs.

Muskateer wanted to know some of Spectrum's background and I didn't come up with very much. I had bought Writing as a skill, so he was a writer by profession. Beyond that, I told Muskateer to indulge himself. (Little did he know... - M)

Boy, was that a big misake! Never give any GM free leeway with your character's background! But I was young and stupid in those days, so that's what happened.

As a side note, from my later experience of running games on Q-Link I had the opportunity to deal with at least 100 different gamers. There are those gamers who will send you page after page of details about their characters while there are those who don't tell you anything beyond their base write ups. Truely gamers came in all different flavors. I always encourage players to tell me as much about their characters as possible. (Because it gave me material to work with when it came to their characters! :twisted: )

So one day I got the first installment of Spectrum's exploits in the mail. It consisted of 1 single page that was handwritten. (I know, how archaic! - M) It started with Jim writing in Whitney's apartment. He recieves a strange phone call and then Giganto bursts through the wall. (This was Prof. Muerte's computer checking up on him. -M) And that was the entire installment! There was also a picture of Giganto coming through the wall as well.

All in all, what happened in the early BA issues mirrors what happened in the first 5 issues of Spectrum here on the website (without some of the detail). After running into Giganto, Shadow Queen shows up chased by the Thugmaster's Elite. Then they run into Icicle and other mutants. They overpower the system holding them and escape from the Genocide Base and end up in Denver, Colorado. Spec, Sque, & Icy committe a robbery to get money to get back to LA. The plane crashes while enroute.

The gist of the story is the same, but some of the details are very different. For instance, the Thugmaster's Elite was a completely different group of individuals. Muskateer was using a group of supers from a Supergame supplement called "The Heroes of Poseidonis". If you never seen it or heard about it, you're not missing much. :wink:

Only the Dark Knight is a carry over from that group. (Other members included: Warpath, Black Hole (a female version), Lady Adamant, Scarab, Figment (of someone's imagination), Turbo (totally unrelated to the YC version), Scree, Catseye, Poltergiest (who has some similarties to the Wild Cards version), & Scirroco.

Also in the story was a hoser named Polaris (based on the same character from the earlier game) who became a source of annoyance to Spectrum in the stories to come.

All during the story Spectrum was being called a villian, so he came out of all this thinking he was a villian! But there were more Bizzare Adventures to come!
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Post by Muskateer »

"Bizarre Adventures" wasn't as bizarre as some of the things to follow, but the title seemed to fit. Afterall, Spectrum didn't know a thing about his background and had to find out the hard way (although it was his own fault). It was a little rough around the edges, but morphed into something pretty good eventually.

The idea was that Spectrum really was a villain at one point, but ended up with amnesia and that's where it took off. In the end, it was told that he really wasn't, but it took a lot of time and some weird ideas (Thanks, Specs) to come up with a different answer. This was a case where the outcome was decided far later than when it happened! :D

The story was always intended for Specs to be a hero, but he had to find out on his own, so to speak. And that's what he did, although I'll let him tell that part.

The original idea was very loose. Ideas were usually filled in as they went. Specs didn't give me much to work with and a lot of it was winged and improvised. I used the Heroes of Posiedonis characters as villains mainly because he knew everything about the Hero System villains that had been published. This would be more of an unknown. Boy, were they generally BAD characters.

Terror Inc. was now trying to get Spectrum back into the fold. The computer was verifying that Spectrum was there and then Giganto burst in with the idea to return Spectrum to the Prof. The shared mental experience was not thought of yet at this point. It ended up being a plot device to fix a continuity error and a moment of GMing weakness, as I recall.

Quite a bit of the beginning would be hand written and alas it was somehow lost. We eventually tried to re-write it once we were using word processors regularly (C-64's!!) But some things had been lost to antiquity.

The newest version was my attempt to do a better job of explaining everything and a little less haphazard. The first set of BA would have taken 50 issues writing it out as we do now! I liked the idea of the shared Virtual Reality concept (kind of like Tron) from the beginning, even if the story didn't start that way. It was supposed to go much longer, but Specs wasn't figuring it out, so I gave him some hints in the system shutting down now and again.

Shadow Queen (Sque for short - pronounced like skew) started to really hit on ol' Specs, which didn't really happen in the new stuff. Whitney also was much better represented in the current version, as she was pretty lifeless (inside joke to be revealed later - :lol: ) in the original.

Lots more to explain and so I'll turn it back to Specs for his perSPECtive. 8)
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More BA Comments.

Post by Spectrum »

The title of "Bizarre Adventures" came along after a few installments. One of the installments arrived with the note: "Champions - It needs a name". Bizarre Adventures was what came to my mind and it stuck. Why? Well, because they were bizarre!

Spectrum's early start wasn't all that great. Part of the problem is that I'm really not all that good when it comes to being a player. Most of my gaming experience comes from behind the screen, not on the other side. Everything that I'm good at when it comes to running a game, I'm as bad at as a player. Basically, I'm a bit of a dimwit at times!

Hence all the hints he was giving. You hammer a point home long enough eventually I get it. In fact, I still approach Spectrum a bit this way in the current stuff. He's a nice guy but sometimes slow on the uptake of things. Observent he is not! So as a player I've always been more comfortable as not being in charge where I didn't have to worry about everything. Always seemed to do better in that situation.

So the early Spectrum stuff was erratic at best as my whims as a player were very much in control (and somewhat frustrating to the GM! - M) Years later we finally got together and tried to make sense of what on the surface was nonsense. All in all, I think that turned out rather well.

And so the installments of BA kept on coming. Shadow Queen was introduced next along with a picture of her. Ah yes, the alluring Shadow Queen. She was more than just a one night fling in the old stuff. They had a bit more involved relationship, but it ended like everyone who has a relationship does with Sque. She eventually dumped him for someone else. And that someone was Blizzard!

Then came the Elite and then Icicle. Spectrum, Sque, and Icy made it to Denver and then tried to get home. Then the plane crashed. The next thing that Spectrum knew, he was back in Whitney's apartment where this all began!
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Still More BA

Post by Spectrum »

Much like the current Spectrum series, Spectrum woke up in Whitney's aparment yet again. This time 16 months had passed between the two events. (In the new stuff it was just a few months and a total of 16 months between Jim's disappearance and reappearance.)

There was an allusion to a past relationship from their college days, but it never got any further than that. My reaction was basically, "Oh, that's nice" and things never got much further with Whitney (which forced me to switch gears somewhat, like usual - M). All of which changed in the new stuff. (Specs - Well, what did you have planned with Whitney that got changed?)

Anyway, Whitney seemed to think that Spectrum was a hero (that's just because she didn't know any better. He really was a villain who ended up getting amnesia). Now, Jim thought he was a criminal and now finds out that people thought he was a hero. Boy was he confused (that's what happens when you give the GM carte' blanche)!

To solve this problem, he decided to trying different characters with different ideals in an attempt to find himself. Each of these other identities were named after a particular color and were, thus, parts of the Spectrum.

These other identities included Azure, Ebony, Heliotrope, & Tawny. Ebony was his all black ID and he got blamed for a blackout by Polaris and the two fought once more. (Specs had nothing to do with the blackout in this particular case. Just a case of being in the wrong place at the wrong time.)

Heliotrope was the most vile of the bunch and he actually attempted to kill Polaris, but failed in his attempt.

Tawny came next and he was a bit of a lighthearted rogue. He teamed up with Lady Blue and together they defeated the Husband and Wife duo of Thunder & Lightning while during their sentence as heroes. Spectrum and Lady Blue won and then proceeded to go and rob a bank.

During the robbery, Shadow Queen showed up to stop them. Spectrum had no desire to fight Sque and so abandoned Lady Blue in the process. Sque beat or drove off Lady Blue and re-entered Spectrum's life once more.

Even more Bizzare Adventures to come!
Last edited by Spectrum on Tue Nov 05, 2002 7:12 am, edited 3 times in total.
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Yet Again, still more BA

Post by Spectrum »

As Muskateer noted in his reply, the BA installments sadly no longer exist. We lost them somewhere along the line and we're recalling all this stuff mostly from memory. Fortunately, we have some help. I had created a master appearance file for the old campaign and the BA appearances were listed there. So we know who appeared and where which helped us piece things together.

There was a rough Spectrum Bio File and some old notes that filled in other pieces. So much of all of this is guess work on our parts. We both remember different things about the way it all went down. In fact, some of the things Muskateer mentioned in his reply I never knew before (he never asked enough questions, I always thought- M)! (Specs - I've never been all that overly curious a person.)

Here's another place to show what a dimwit I was. After all he had been through, Jim had never tried to find out about his past life! Didn't try to make any contact with his family or anything from before. In fact, his family history wasn't revealed until much later in X-Factor! Dumb-de-dumb-dumb!

So to continue from where I left off, Spectrum and Shadow Queen were back together again. That's when they decided to get into freelance work. Basically, they were the original Heroes for Hire!

The pair took the job to protect the Tanghal Tower and it was during that adventure where Spectrum encountered Icicle again. She was now working for VIPER and Specs didn't have the heart to turn her in, so he let her go. The big fight involving all the villians for the GSVC never occured (the GSVC was later and more behind the scenes).

It was Spectrum and Shadow Queen who did the "One From the HART" adventure, not Morning star. Specs also had a few tussles with Armadillo as well.

A few weeks later, Spectrum traveled to Pennsylvania in search of a missing Whitney. It was during this adventure, of which I remember very little of, that he met Blizzard and Shockwave. Perhaps Muskateer can fill in the missing details for some of this.

Still more to come!
Last edited by Spectrum on Tue Nov 05, 2002 7:13 am, edited 1 time in total.
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Yet Again Still More...

Post by Spectrum »

Upon returning to LA with Shockwave and Blizzard, Specs found Shadow Queen to be missing. Turns out she was captured as part of the GSVC and turned over to the Claw. That's when Spec got the brillant idea of re-adopting one of his villianous ID's and turning Blizzard in to get inside the Claw's base. But this time it was the real Blizzard. I can recall Bliz shaking his fist at me when he was locked up. (We must have done that bit live for me to remember something like that. While most of the stuff was written out and done by mail, there were things done face to face when Musky was back home on vacation.)

I don't quite recall what happened next, but most likely a mass break out occured rescueing Shadow Queen, Blizzard, and Morning Star. It was after that X-Factor was officially formed. The opening roster was Spectrum, Morning Star, Shadow Queen, Blizzard, and Shockwave!

(In the old stuff, Sabre never appeared until much, much later as did the Empress. Niether were ever members of X-Factor.)

Now we're starting to get to the point where my memory starts to fail. The rest of the stuff that happened before the offical XF #1. Of this era I only remember bits and pieces.

The team bought an old school house to use as their base. (It was designed after where I went to elementary school as a kid.) The based was attacked by a Minuteman robot, but the team defeated it. The damaged robot was turned over to Hornet for examination.

Armadillo and Hexmaster made appearances as well. There was one particularly nasty fight with Armadillo where Jim's home was destroyed in (Specs also got shot with a bazooka along the way!). (Specs - Which we show during the One from the Hart redo.)

At some point the relationship with Shadow Queen and Spectrum soured and she took up with Blizzard which annoyed Shockwave a great deal. (Actually, Shockwave forced the issue telling Specs she would have to quit because she couldn't take her anymore. Spectrum then asked SQ to leave the team. Not sure if this happened before SQ and Blizz were an item. This may have happened in the XF series, can't remember.) (Specs - After Sque & Bliz were an item and Shockwave's demand came in XF which is why it wasn't mentioned here.)

(The Empress pretty much replaced Shadow Queen in the new stuff in this aspect and we left Sque as being not particularly heroically inclined.)

Beyond any of that, Muskateer is going to have to fill in any missing details. This all pretty much brings us up to the point of the original X-Factor #1. We have all those files so there won't be as much guess work with the rest of this stuff.

To be continued it the X-Factor Thread! Coming soon to a forum near you!
Last edited by Spectrum on Tue Nov 05, 2002 7:15 am, edited 1 time in total.
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Post by fanchergw »

Specs, I find it interesting that you feel more comfortable GMing than playing. I've always been the opposite; I just don't adlib well enough or creatively enough to be a good GM.

So you left Spectrum's background open to the GM, huh? In truth, he let you off kind of easy from the sound of it. I've seen some people majorly hosed after giving the GM some freedom in that area. I'd say, count your lucky stars!

It's also interesting to see the role Shadow Queen played in the original game. Any particular reason she was replaced by Empress here?

I'm not surprised by your mention of Whitney being lifeless originally. In my experience, gamers tend not to do much with their characters' SOs. It really takes a good GM to make the SO become an important character and an integral part of the game.

Spectrum's other identities is a 'bizarre' revelation. I can see why you left it out here online, though it could have added some interesting moments.

Until next time,

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Post by Spectrum »

Allow me to quantify that prefer GMing to playing comment. I prefer GMing to being the lead player in a game. Believe it or not, most of our gaming experience has been of the solo variety. For myself, I would say something like over 95% of my gaming has been solo, so only just a little expereince with larger groups.

I am most comfortable as a player being the second banana. It's just a role that fits me very well. I'd much rather have Morning Star in charge of XF, but Musky insists that it be an actual PC. (Probably just to save him from doing extra work! :wink: )

I don't feel that I'm particularly good as a GM in a face to face situation. I work much better with the written word or as I did with the online games back on Qlink. I even ran a game for a couple of years with all the players in the chat room. Under those circumstances, ad-libing and making things up on the fly isn't a problem. I've even managed multiple conversations with the players all at the same time. Creativiity is not one of my problems. :twisted: (So does that mean a new Champions game could be formed on this site? - M 8) )

As for Spec's screwed up background, years later I came in and made sense of it all, so I pretty had to clean up my own mess. It was a pretty creative solution! :D

The decision not to include Shadow Queen is just one of many such decisions that this part of the forum will reveal. The thing with Spectrum was that unlike the first time, we actually knew what we were doing. We knew Spec's convoluted origin from the get go, so it was a matter of being consistent with that from the start.

Him not being a criminal was one such choice, so that aspect was played up more from the start. Shadow Queen seems to work best as a more neutral character, so her being a hero for a long period of time didn't seem right. She's too wrapped up in her own little world to worry about those kind of things. And with Spec's knowing he was a hero from the start kind of killed any chance of those two having more than a one night fling.

In light of all of that, we needed someone to fit Sque's role, but at the same time be more heroic. Empress ended up fitting the bill. Things snowballed from there and she become Blizzard's girfriend and then had a connection to Spec's SI, and then later on became involved with Bryan.

Since Spec knew he was a hero there was no reason to try out all those other ID's, although we did do a nod to Ebony when he adopted that all black costume back in Spec #7.

As far as Whitney, goes, yeah she pretty much got the short end of the stick. (So did Jackie Carter, but more on that later on.) You got to remember that I was 19 at the time and far more interested in beating up bad guys than doing that kind of role playing. Whitney was one of many things I would have done different if given a second chance. The current site has pretty much been that second chance!

I've grown quite affectionate about Whitney this time around. So much so that Jackie Carter (who was another Spec girlfriend) hooked up with Sabre instead. It all still remains to be seen if Spec will end up with Morning Star when it's all said and done as we did in the old stuff.

(Actually I already know the answer to that question and how it's going to play out, but I can't reveal everything!)
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Re: Still More BA

Post by Muskateer »

Spectrum wrote:There was an allusion to a past relationship from their college days, but it never got any further than that. My reaction was basically, "Oh, that's nice" and things never got much further with Whitney (which forced me to switch gears somewhat, like usual - M). All of which changed in the new stuff. (Specs - Well, what did you have planned with Whitney that got changed?)
Whitney was originally a DNPC I think, so there SHOULD have been some connection to develop. It likely would have gone in the current direction to an extent and that was the idea. She could have helped with things like she did this time, but Specs basically ignored her. So she got written out, replaced, came back, written out again. A real continuity mess too. :roll:

Specs - Glad to be of service! :D
In fact, some of the things Muskateer mentioned in his reply I never knew before (he never asked enough questions, I always thought- M)! (Specs - I've never been all that overly curious a person.)
Which made it difficult for the haggard GM! I was trying to give clues during the Arena stuff originally and I have no idea if Specs thought they were just continuity errors (we had lots of those) or even noticed them at all. So the whole story of Spectrum really just wandered about a lot.

Specs - All of which is typical for me. Perhaps now we can see why Musky prefers being the player and I the GM. :lol:
Armadillo and Hexmaster made appearances as well. There was one particularly nasty fight with Armadillo where Jim's home was destroyed in (Specs also got shot with a bazooka along the way!). (Specs - Which we show during the One from the Hart redo.)
That was done much better than the first time. Although it was played out that time, this was a much better version and made sense in introducing Morning Star.

Specs - Yeah, Specs made a great impression on the lady who may be his future bride!
Beyond any of that, Muskateer is going to have to fill in any missing details.
Well, we played out the airport thing with Mechanon as well. But I think it happened in XF. It didn't go as well for Specs the first time, as I recall and Spinnerette was not involved. Armadillo really was a thorn in the side for Spectrum and tried to kill him a couple times. I recall some of the villains from the Arena storyline showed up at the end of the BA stuff, but it seems rather forgetable now. :?

Specs - Check out the link in my message a bit further down. It's rather enLIGHTening! :D
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Post by fanchergw »

I don't feel that I'm particularly good as a GM in a face to face situation. I work much better with the written word or as I did with the online games back on Qlink. I even ran a game for a couple of years with all the players in the chat room. Under those circumstances, ad-libing and making things up on the fly isn't a problem. I've even managed multiple conversations with the players all at the same time. Creativiity is not one of my problems.
I too am more comfortable in written venues rather than face-to-face. In fact, these days virtually all of my gaming is done online; first in Compuserve's roleplaying forum and now on the DreamLyrics web site http://www.dreamlyrics.co.uk. I play in several games there and even run one - superheroes of course! (BTW, if you're ever interested in seeing my gaming style, I can point you to the games and characters that I'm involved in there.)
(So does that mean a new Champions game could be formed on this site? - M )
If so, I am so there! I'm sure Bruce would be there in a heartbeat, too. BTW, this kind of forum structure is great for running games (as can be seen on DreamLyrics).

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Misc Replies:

Post by Spectrum »

Before I get into recent post comments, there is something that I found today that relates to the BA conversation. Back in the old stuff we had what we called "annuals" in addition to the regular files. Now our annuals were basically recaps of things that were ran live during vacations. The first two X-Factor Annuals were actually recaps of stuff ran before XF#1 and thus part of Bizzare Adventures. These were written by Muskateer and recap some of the stuff we've been trying to remember. I've put together a webpage where you can check those files out.

X-Factor Annual #1 & 2

That does explain some things much better than we did! :D

Thanks for the links, Gordon! I'll check it out. What's the stuff that you run?

As for actually running a game, well I'm usually getting myself talked into things as Muskateer well knows. It's actually pretty easy to do that with this forum as I can assemble member groups. Meaning, I can create a new forum for a game and then only those in the group could post in it. Nice and easy to control! Let me know what you guys think as far as actually running something here.
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Post by WeaponX »

Though it would be kewl to rp champions on a mb or something....I don't have any Champions stuff except I think some Super agent accessory. If someone wanted to make one up for me I could rp him
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Re: Misc Replies:

Post by Muskateer »

Spectrum wrote:Before I get into recent post comments, there is something that I found today that relates to the BA conversation. These were written by Muskateer and recap some of the stuff we've been trying to remember. I've put together a webpage where you can check those files out.
X-Factor Annual #1 & 2
That is somewhat helpful. Talk about difficult trying to remember everything from memory!
As for actually running a game, well I'm usually getting myself talked into things as Muskateer well knows. It's actually pretty easy to do that with this forum as I can assemble member groups. Meaning, I can create a new forum for a game and then only those in the group could post in it. Nice and easy to control! Let me know what you guys think as far as actually running something here.
Well, looks like the proverbial can of worms has been somewhat opened! :wink: :D
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An Online Game

Post by Spectrum »

Running an online game here in the forum is definitely a possibility. However just not right now. There's just too much going on to add that kind of work to my schedule. But its definitely something that could happen in the future. I'll keep everyone advised when the situation does change. (Sorry if I got anyone's hopes up right away - M)

Oh, and don't worry Weapon X. As long as you know how to role play, you would be fine. I'd probably run a mystery powers game starting with all the PC's being changed and going on from there. :twisted: (Can anyone say YoungER Champions?)
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Post by fanchergw »

I checked out the file you linked to, Specs, and it proved to be a nice little recap. Thanks!

The game I'm running on DL is in the TLG: Through the Looking Glass section and is called EUK: Eureka! It is a mystery powers campaign of the sort you mention, though I let people give input on general types of powers if they wanted to. The game originated on CS, but only ran for about a year before I put it on hiatus for the birth of my daughter. It has just restarted a couple weeks ago, so hasn't gotten very far. I go by the handle of Ozymandias/gwf on the forum, so anywhere you see that name - that's me.

In the same section, I play characters in CXS: Conspiracy X - Shutdown, PPM: Pro Patria Mori and TBE: This Broken Earth. I play major Brett Bolton in CXS, who is a career military special ops officer recruited into this anti-alien covert team. My character in Pro Patria Mori is a young black woman named Cheryl who recently gained superpowers and was recruited under the name Seraphia as a replacement member for the missing British superteam. In TBE, I play Jason Albright, who is one of the few people to survive a apocalyptic event. Most of the survivors have gained strange abilities, though Jason hasn't evidenced any yet. TBE and PPM are new games and haven't gotten very far. CXS has run for nearly a year, so it has progressed a little further and makes for decent reading.

There is also a section called DAG: This Day and Ages Gone in which I play in several games. BLK: Blackpowder is a 'pseudo-pirate' game in which I recently took over an existing character named Jobanputra, who is a Maratha warrior from India. In TAC: The Albigensian Crusades, I play Michels Guarnier, the forrester for the Count of Champignac. He and others have been sent on a mission for the Count which has led them into intrigue and strange magical doings. The game has been running for a while and makes good reading.

Also in the DAG section, I play in two games based on the Highlander concept from the movies and TV show. Both started a number of years ago on CS and have made the transition to DL. There have been lengthy hiatuses by both GMs but the quality of play in both is very high, though there is a lot of backstory built up. In HDR: Highlander, I play a Swedish immortal named Ingvar the Stout who was born during the Viking age and worked as a carpenter. When this game came over to DL, the GM moved everyone up to the year 2000 for The Gathering. (I've played in several games run by this GM over the years, and he is perhaps the best GM I've ever encountered.) All told, Ingvar's collected threads are nearly a MegaByte of pure text! Similarly, my character in WLF: Who Wants to Live Forever? is a young Chinese woman named Lung (Kuo was her maiden name) Tiao-Hsin living in the 3rd-4th century AD. She has been immortal for about 50-60 years now, has recently taken her first head, and is learning from her second mentor / lover. Tiao-Hsin's collected threads from CS and DL run over half a Mb. While both are excellent reading, there's a lot of it.

Anyways, enough of that. :)
Running an online game here in the forum is definitely a possibility. However just not right now. There's just too much going on to add that kind of work to my schedule. But its definitely something that could happen in the future. I'll keep everyone advised when the situation does change.
Oh, pooh! :lol: Maybe someday...

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Post by WeaponX »

That works for me Specs. If anything I wouldn't want to know my powers but find out via rp and pure dumb luck. Now that is what I call excitement..no knowledge of powers but just brimming with them heh
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Post by Spectrum »

fanchergw wrote:I checked out the file you linked to, Specs, and it proved to be a nice little recap. Thanks!
You're welcome, Gordon. I'll probably be adding more of those type of files that relate to a conversation as time goes by.
fanchergw wrote: is a mystery powers campaign of the sort you mention, though I let people give input on general types of powers if they wanted to.
That's similiar to what I do as well. I generally ask some questions to find out likes and dislikes before hand.
fanchergw wrote:Oh, pooh! :lol: Maybe someday... Gordon


It is something I would like to do one of these days. It's been something like 9 years since I've done that kind of game with lots of different players. Just not enough time to do it just at the moment. So there is hope!
Last edited by Spectrum on Wed Nov 06, 2002 7:01 pm, edited 2 times in total.
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Post by Spectrum »

WeaponX wrote:That works for me Specs. If anything I wouldn't want to know my powers but find out via rp and pure dumb luck. Now that is what I call excitement..no knowledge of powers but just brimming with them heh
Well, I don't know about brimming with them, but that's basically the way a mystery power game works. The player isn't fully aware of the powers they possess and have to learn about them by trial and error. That can be a lot of fun, for the GM at any rate! :wink:
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Re: An Online Game

Post by Bruce »

Spectrum wrote:Running an online game here in the forum is definitely a possibility.
( Um, what? A game online? Yes, I'm in.)
Spectrum wrote: However just not right now.
( err, woke me up for that?)
Spectrum wrote: There's just too much going on to add that kind of work to my schedule. But its definitely something that could happen in the future. I'll keep everyone advised when the situation does change.
Muskateer wrote:(Sorry if I got anyone's hopes up right away - M)
No sweat, I'll just bury them back. Few whacks to the head with the shovel will work.
Last edited by Bruce on Mon May 05, 2003 12:14 pm, edited 1 time in total.
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Post by fanchergw »

Bruce!

Good to hear from you; it's been awhile. I hope life takes a turn for the better, or at least less busy, for you.

Take care,

Gordon
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Post by Spectrum »

Yes, Bruce, always good to hear from you!

I hope your medical problems from the past few years have been cleared up. Take care, guy!
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